Thirst Was Tweaked

Quick rating

Thirst Was Tweaked

No reviews yet

A mod which tweaked the 'Thirst Was Taken' mod.

No Theme
Survival
Hunger & Stamina
Bug Fixes
Mod Addon
API/Library
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
ThirstWasTweaked-1.1.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

Features

  1. Removed the original mechanism where drinking dirty water grants hunger or poison effects.Now, players drinking dirty water will receive a brand new effect: Hydratoxin — which increases the player's thirst rate and intermittently causes nausea.

  2. Retain thirst and food levels after death (disabled by default, can be enabled via configuration).

  3. AppleSkin compatibility: the Hydratoxin effect will turn the thirst bar into purple.

  4. Player can now drink rainwater by crouching and right-clicking the sky with an empty hand, instead of simply looking up to hydrate as before (both the amount of water and purity from rainwater are configurable).

  5. Disabled some unnecessary or useless configurations from Thirst Was Taken to prevent them from taking effect.

Developer Content

This mod fixes some logical issues in the Thirst Was Taken code and provides some API for developers. Here are some available features:

  1. You can now register pure drinks or food drinks through the DrinkItem subclass of Item, allowing simultaneous setting of item data and water data. A simple Supplier<? extends Item> example:
() -> new DrinkItem(
    new Item.Properties()
            .food(new FoodProperties.Builder()
                    .nutrition(2)
                    .saturationMod(1.0f)
                    .alwaysEat()
                    .build()
                 ),
    new DrinkItemManager()
            .thirst(4)
            .quenched(2)
            .container(Items.STICK)
)

You can use DrinkItemManager to set the item's hydration amount, use duration, animation, and items returned after use. For more details, please refer to the Wiki or browse the source code.

  1. Modified classes like ThirstHelper and WaterPurity via Mixin to make their code logic more aligned with practical development needs and expected results. Common methods can be called through the ThirstAPI class.

  2. Fixed some meaningless code that could lead to bugs.

Future Plans

  1. Add a "Thirsty" effect, causing faster thirst in high-temperature biomes, with integration for Cold Sweat.

  2. KubeJS compatibility, making it easier for modpack authors to create drinks.

  3. Add compatibility and customization for water-holding containers.

  4. Fix more bugs from Thirst Was Taken and provide more API for developers.

  5. Gradually improve the mod's Wiki.

Features

  • Removed the original mechanism where drinking dirty water grants hunger or poison effects.Now, players drinking dirty water will receive a brand new effect: Hydratoxin — which increases the player's thirst rate and intermittently causes nausea.

  • Retain thirst and food levels after death (disabled by default, can be enabled via configuration).

  • AppleSkin compatibility: the Hydratoxin effect will turn the thirst bar into purple.

  • Player can now drink rainwater by crouching and right-clicking the sky with an empty hand, instead of simply looking up to hydrate as before (both the amount of water and purity from rainwater are configurable).

  • Disabled some unnecessary or useless configurations from Thirst Was Taken to prevent them from taking effect.

Developer Content

This mod fixes some logical issues in the Thirst Was Taken code and provides some API for developers. Here are some available features:

  • You can now register pure drinks or food drinks through the DrinkItem subclass of Item, allowing simultaneous setting of item data and water data. A simple Supplier<? extends Item> example:
() -> new DrinkItem(
    new Item.Properties()
            .food(new FoodProperties.Builder()
                    .nutrition(2)
                    .saturationMod(1.0f)
                    .alwaysEat()
                    .build()
                 ),
    new DrinkItemManager()
            .thirst(4)
            .quenched(2)
            .container(Items.STICK)
)

You can use DrinkItemManager to set the item's hydration amount, use duration, animation, and items returned after use. For more details, please refer to the Wiki or browse the source code.

  • Modified classes like ThirstHelper and WaterPurity via Mixin to make their code logic more aligned with practical development needs and expected results. Common methods can be called through the ThirstAPI class.

  • Fixed some meaningless code that could lead to bugs.

Future Plans

  • Add a "Thirsty" effect, causing faster thirst in high-temperature biomes, with integration for Cold Sweat.

  • KubeJS compatibility, making it easier for modpack authors to create drinks.

  • Add compatibility and customization for water-holding containers.

  • Fix more bugs from Thirst Was Taken and provide more API for developers.

  • Gradually improve the mod's Wiki.

Screenshots

Gallery

  • Logo
    Logo Logo
  • Drinkable rain
    Drinkable rain Drinkable rain
  • 'Hydratoxin' effect
    'Hydratoxin' effect 'Hydratoxin' effect
  • 'Hydratoxin' Effect
    'Hydratoxin' Effect
  • Drinkable rain
    Drinkable rain
  • Logo
    Logo

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~5,000
Total Downloads
CurseForge
~5,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works