Ticket of eternal keep

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Ticket of eternal keep

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A server side mod that provides a ticket to keep your inventory on death

No Theme
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Misc Structures
QoL & Tweaks
Server Utility
Mod Loaders
Fabric
Minecraft
26.2

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Client Unsupported
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
Ticket of Eternal Keep 1.3.6-26.2
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

Ticket of Eternal Keeping

User Friendly Description

Ticket of Eternal Keeping adds a rare magical ticket that protects your inventory when you die.

If you have a ticket in your inventory, it will be consumed on death and your items will be kept. It works like a balanced, limited-use alternative to keepInventory: death still matters, but players can earn or find protection for dangerous adventures.

The ticket can be found in selected structure chests, and server owners can also enable mob drops through the config.

Main Features

Keep your inventory on death by carrying a ticket.
The ticket is consumed automatically when used.
Find tickets in configurable loot chests.
Optional configurable mob drops.
Server-side friendly.
Great for survival, SMP, adventure, and semi-hardcore servers.

Detailed Description

Ticket of Eternal Keeping is a configurable Fabric mod built around a single special item: the Ticket of Eternal Keeping.

When a player dies while carrying a valid ticket, the mod preserves their inventory and consumes one ticket. This gives server owners a middle ground between vanilla death rules and permanent keepInventory.

Default Loot Sources

Ancient City: 10%
Mineshaft: 3%
Stronghold: 5%
End Cities: 5%
Bastions: 15%
Other Chests: 0.5%

Mob drops are supported, but disabled by default. They can be enabled per mob or globally through the config.

Configuration

The config file is generated at:

.minecraft/config/ToEK.json

For servers:

server_folder/config/ToEK.json

You can configure:

The item used as the ticket.
The ticket display name.
The ticket lore.
Custom model data.
Specific chest loot table probabilities.
Generic chest probability.
Specific mob loot table probabilities.
Generic mob probability.

Example mob drop config:

"mobLootTableProbabilities": {
  "minecraft:entities/zombie": 0.0,
  "minecraft:entities/skeleton": 0.0,
  "minecraft:entities/creeper": 0.0,
  "minecraft:entities/spider": 0.0,
  "minecraft:entities/enderman": 0.0,
  "minecraft:entities/blaze": 0.0,
  "minecraft:entities/wither_skeleton": 0.0
},
"genericMobProbability": 0.0

Probability values:

0.0 = disabled
1.0 = guaranteed

Commands

/getticket
/getticket playerName

Required permission:

toek.command.getticket

Notes for Server Owners

This mod is designed to work well on servers. Players do not need to install the mod to benefit from the server-side behavior, though a client/resource pack can be used if you want players to see a custom ticket texture.

Ticket of Eternal Keeping

Ticket of Eternal Keeping adds a rare magical ticket that protects your inventory when you die.

If you have a ticket in your inventory, it will be consumed on death and your items will be kept. It works like a balanced, limited-use alternative to keepInventory: death still matters, but players can earn or find protection for dangerous adventures.

The ticket can be found in selected structure chests, and server owners can also enable mob drops through the config.

Main Features

  • Keep your inventory on death by carrying a ticket.
  • The ticket is consumed automatically when used.
  • Find tickets in configurable loot chests.
  • Optional configurable mob drops.
  • Server-side friendly.
  • Great for survival, SMP, adventure, and semi-hardcore servers.

Detailed Description

Ticket of Eternal Keeping is a configurable Fabric mod built around a single special item: the Ticket of Eternal Keeping.

When a player dies while carrying a valid ticket, the mod preserves their inventory and consumes one ticket. This gives server owners a middle ground between vanilla death rules and permanent keepInventory.

Default Loot Sources

Source Default Chance
Ancient City 10%
Mineshaft 3%
Stronghold 5%
End Cities 5%
Bastions 15%
Other Chests 0.5%

Mob drops are supported, but disabled by default. They can be enabled per mob or globally through the config.

Configuration

The config file is generated at:

.minecraft/config/ToEK.json

For servers:

server_folder/config/ToEK.json

You can configure:

  • The item used as the ticket.
  • The ticket display name.
  • The ticket lore.
  • Custom model data.
  • Specific chest loot table probabilities.
  • Generic chest probability.
  • Specific mob loot table probabilities.
  • Generic mob probability.

Example Mob Drop Config

"mobLootTableProbabilities": {
  "minecraft:entities/zombie": 0.0,
  "minecraft:entities/skeleton": 0.0,
  "minecraft:entities/creeper": 0.0,
  "minecraft:entities/spider": 0.0,
  "minecraft:entities/enderman": 0.0,
  "minecraft:entities/blaze": 0.0,
  "minecraft:entities/wither_skeleton": 0.0
},
"genericMobProbability": 0.0

Probability values:

0.0 = disabled
1.0 = guaranteed

Commands

Generate a ticket:

/getticket

Give a ticket to another player:

/getticket playerName

Required permission:

toek.command.getticket

Notes for Server Owners

This mod is designed to work well on servers. Players do not need to install the mod to benefit from the server-side behavior, though a client/resource pack can be used if you want players to see a custom ticket texture.

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~34,000
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Modrinth
~2,000
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Modrinth
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