Tidal Observation Card

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Tidal Observation Card

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A daily card-based decision mod for NeoForge 1.21.1, where players pay to reveal hidden rewards and then choose whether to claim them.

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NeoForge
Minecraft

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
trs1.0.24neoforge1.21.1.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Tidal Observation Card

Tidal Observation Card is a gameplay mod for NeoForge 1.21.1 that adds a daily card-based reward system focused on observation, judgment, and resource management.

This mod does not work like a normal shop or a simple random reward box.
Instead, it introduces a two-step decision process:

  1. Pay a cost to observe a card
  2. Decide whether to claim the revealed reward or give it up

The main idea is simple:
players do not directly receive rewards.
They must first spend resources to reveal hidden offers, then decide whether those offers are worth paying for.

How It Works

Each refresh provides a daily set of 12 cards.

Every card starts hidden.
Before flipping a card, the player selects an observation level and pays the required observation cost.

After the card is revealed, the reward becomes visible.
The player can then make a second decision:

  • Claim the reward by paying a separate claim cost
  • Give up the revealed offer and save their remaining resources for other cards

A revealed card does not automatically grant items.
Seeing the reward and receiving the reward are two different steps.

Main Features

  • Daily refreshing card system
  • 12 cards per refresh
  • Multiple observation levels
  • Separate observation cost and claim cost
  • Hidden rewards that must be revealed first
  • Optional choice to claim or abandon
  • Configurable reward pools, costs, and values
  • Designed for survival, progression, and modpack balancing

Gameplay Purpose

The goal of this mod is not pure gambling.

It is designed around decision-making under limited resources.
Players must constantly judge value before spending what they have.

Typical questions during gameplay include:

  • Is this card worth revealing?
  • Is the revealed reward worth claiming?
  • Should resources be saved for a different card?
  • Is it better to take a safe option now or wait for a better offer later?

Because of this structure, the mod turns simple item rewards into a system of:

  • risk evaluation
  • value judgment
  • resource conversion
  • daily decision-making

Modpack Use

Tidal Observation Card is especially suitable for:

  • progression-based modpacks
  • survival gameplay
  • custom economies
  • resource-limited playstyles

Pack creators can adjust reward pools, prices, and progression value through configuration, making the system easier to integrate into different gameplay stages.

Design Goal

This mod is built to make daily gameplay more interactive and meaningful.

Instead of giving players fixed rewards or fully random outcomes, it creates a loop where information has value, resources have weight, and every choice carries opportunity cost.

The result is a daily system built around:

  • uncertainty
  • controlled risk
  • player choice
  • long-term judgment

Tidal Observation Card

Tidal Observation Card is a daily risk-and-reward card system for Minecraft NeoForge 1.21.1.

Unlike a simple daily reward or lottery mod, this mod is built around a two-step decision process:

  1. Observe an unknown card by paying an observation cost.
  2. After the card is revealed, decide whether to redeem the reward or abandon the card.

This means every card is not just a reward, but a small resource decision.
Players need to judge whether the revealed reward is worth the additional redemption cost, or whether it is better to stop and take the loss.

Core Gameplay

Each day, players receive a set of 12 Tidal Observation Cards.

Before a card is revealed, its reward is unknown.
Players must first pay the observation cost to flip the card and reveal its content.

After observation, the player can choose:

  • Redeem the card and pay the redemption cost to obtain the reward.
  • Abandon the card and give up the reward.

Observation cost and redemption cost are separated, allowing modpack creators to design different resource sinks and reward strategies.

Features

  • 12 daily observation cards.
  • Daily refresh system.
  • Observation cost and redemption cost are separated.
  • Configurable costs, currencies, reward pools, and compensation.
  • Creative Mode players do not consume costs.
  • Texture-driven card UI.
  • Dark-gold tarot-inspired visual style.
  • Roman numerals from I to V for card tiers.
  • Shortcut key support.
  • Optional Curios compatibility.
  • Tidal Observation Card can work from a general Curios slot.
  • Observation Vouchers and Redemption Vouchers.
  • Voucher-priority payment logic.
  • Designed for modpacks with economy, progression, or daily decision systems.

Vouchers

The mod includes two types of vouchers:

  • Observation Vouchers
  • Redemption Vouchers

Vouchers are divided into five tiers.
When paying a cost, valid vouchers will be consumed first.
If no valid voucher is available, the original currency item will be consumed instead.

Modpack Usage

You may include this mod in modpacks.

The mod is designed to be highly configurable, making it suitable for:

  • Daily reward systems
  • Economy-based modpacks
  • Resource sink design
  • Risk-and-reward gameplay
  • Progression systems
  • Story or worldbuilding mechanics

Modpack creators can adjust costs, currencies, rewards, compensation, tier values, and other gameplay parameters through the config.

Compatibility

  • Minecraft: 1.21.1
  • Loader: NeoForge
  • Optional compatibility: Curios

中文说明

《潮汐观测卡》是一个围绕“先观测、再决策”设计的每日卡牌机制模组。

玩家每天会面对 12 张未知观测卡。
每张卡片在翻开前都不会直接显示奖励,玩家需要先支付观测成本进行观测。
观测后,玩家可以看到卡片奖励与兑换成本,并决定是否继续支付成本兑换奖励,或直接放弃。

该模组并不是单纯的每日抽奖,而是一个适合整合包使用的资源决策系统。

它可以用于:

  • 每日资源补给
  • 整合包经济循环
  • 资源消耗设计
  • 风险与收益决策
  • 剧情或世界观机制扩展

《潮汐观测卡》支持较高程度的配置化,适合整合包作者根据自己的玩法节奏调整成本、奖励、货币和补偿。

Screenshots

Gallery

  • trspic (7).png
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  • trspic (6).png
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  • trspic (5).png
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  • trspic (4).png
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  • trspic (3).png
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  • trspic (2).png
    trspic (2).png trspic (2).png
  • trspic (1).png
    trspic (1).png trspic (1).png
  • Reveal Animation
    Reveal Animation A preview frame from the Observation Card reveal animation. This screen appears during the reveal process, showing the reward pool and highlighting items as the observation animation plays.
  • Redesigned UI
    Redesigned UI Description: A preview of the redesigned Observation Card interface in the latest version. This update reworks the overall layout for better consistency across resolutions, GUI scaling, and window sizes. It also introduces improved panel structure and sup
  • Unobserved Cards
    Unobserved Cards A preview of the Observation Card interface before any cards have been observed. All cards are still in their unobserved state, allowing players to choose a level before revealing the results.
  • Main Observation Screen
    Main Observation Screen The main Tidal Observation Card screen. Players can observe unknown cards, check revealed rewards, and decide whether to redeem or abandon them.
  • Observation Card and Vouchers
    Observation Card and Vouchers Tidal Observation Card items and tiered vouchers. Vouchers can be used before consuming the original currency items.

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