Mod

Tinkers' Mechworks

Quick rating

Tinkers' Mechworks

No reviews yet

Tinkers' Mechworks is a mod that adds various redstone machines.

Industrial
Tech
Redstone Improvements
Ores & Resources
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
Creative Commons Attribution 3.0 Unported
Latest Version
TMechworks-1.19.2-2.2.8.jar
Authors
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Tinkers' Mechworks is a mod that adds various redstone machines originally created by mDiyo.

This is a complete rewrite of Tinkers' Mechworks and thus not all features have been yet reimplemented.

Requires Slimeknights Library Mod: Mantle

Slime Knights

You can find us on Discord: discord.gg/njGrvuh

License

Most code is licensed under the MIT License.

Textures and binaries are licensed under Creative Commons 3.

Any alternate licenses are noted where appropriate.

Modpacks

Feel free to use the mod in any modpacks. You are allowed to use it, you do not need to ask for permission, in fact permission requests will usually be ignored. When using the mod, please use the Curse/Curseforge/Modrinth download and do not rehost the files.

Any modpack which uses Tinkers' Mechworks takes full responsibility for user support queries.

For anyone else, we only support official builds from Curse/Curseforge/Modrinth, not custom built jars. We also do not take bug reports for outdated builds of Minecraft.

Features

World Generation

Mechworks adds copper and aluminum ores that generate in the overworld, these ores are used to craft items throughout the mod.

If aluminum brass is available, it is used instead. E.g. this mod will provide copper and aluminum for Tinkers' Construct that you can use to make aluminum brass using the smeltery.

Drawbridge

Place and retract any kind of block, including ones not normally movable with pistons. They also hold their own inventory as items, meaning you can place drawbridges with drawbridges!

Firestarter

Sets the block in front of it on fire when given a redstone signal, and can optionally extinguish it when power is removed

Credits

Tinkers' Mechworks >= 1.14

  • fuj1n - Developer/Maintainer
  • mDiyo - Original Author

Tinkers' Mechworks <= 1.7.10

  • pillbox - Signaling buses
  • Gyro - Filters
  • mDiyo - Drawbridges

Tinkers' Mechworks is a mod that adds various redstone machines originally created by mDiyo.

This is a complete rewrite of Tinkers' Mechworks and thus not all features have been yet reimplemented.

Requires Slimeknights Library Mod: Mantle

Slime Knights

You can find us on Discord: discord.gg/njGrvuh

License

Most code is licensed under the MIT License.

Textures and binaries are licensed under Creative Commons 3.

Any alternate licenses are noted where appropriate.

Modpacks

Feel free to use the mod in any modpacks. You are allowed to use it, you do not need to ask for permission, in fact permission requests will usually be ignored. When using the mod, please use the Modrinth/Curse/Curseforge download and do not rehost the files.

Any modpack which uses Tinkers' Mechworks takes full responsibility for user support queries.

For anyone else, we only support official builds from Modrinth/Curse/Curseforge, not custom built jars. We also do not take bug reports for outdated builds of Minecraft.

Features

World Generation

Mechworks adds copper and aluminum ores that generate in the overworld, these ores are used to craft items throughout the mod.

If aluminum brass is available, it is used instead. E.g. this mod will provide copper and aluminum for Tinkers' Construct that you can use to make aluminum brass using the smeltery.

Drawbridge

Place and retract any kind of block, including ones not normally movable with pistons. They also hold their own inventory as items, meaning you can place drawbridges with drawbridges!

Firestarter

Sets the block in front of it on fire when given a redstone signal, and can optionally extinguish it when power is removed

Credits

Tinkers' Mechworks >= 1.14

  • fuj1n - Developer/Maintainer
  • mDiyo - Original Author

Tinkers' Mechworks <= 1.7.10

  • pillbox - Signaling buses
  • Gyro - Filters
  • mDiyo - Drawbridges

Screenshots

Gallery

  • Tinkers' Mechworks
    Tinkers' Mechworks Tinkers' Mechworks
  • Everything
    Everything This screenshot features everything this mod has to offer. Please note that not everything is available in the newest versions yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

19.1m
Total Downloads
CurseForge
19.1m
Modrinth
~7,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync