TKVM Wither

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TKVM Wither

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Overhauls wither combat to be melee-oriented.

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About

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Type
Mod
License
All Rights Reserved
Latest Version
tkvm_wither-1.3.jar
Authors
CurseForge
Modrinth

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About

Description

Please report issues in the discord: https://discord.gg/tYMj9rTnCx

NOTE

THE WITHER CURRENTLY IS INCREDIBLY DESTRUCTIVE !

You can disable block breaking in the config.

Overview

This mod is heavily intended to be used with Epic Fight. While I believe it's beatable in vanilla, it was not designed to be for vanilla.

It has been tested with epic fight with dodge and parry skills, but I have no reason to believe this wouldnt play well with bettercombat and combatroll.

Currently, the wither has been tested with Netherite Prot 4 armor, and is intended for this realm of gear. Prot 4 Netherite armor still ensures an extremely difficult fight.

So to reiterate: Recommended mods are the following (but not all of them at the same time)

  • Epic Fight
  • Combat Roll
  • Parcool
  • Better Combat

The Wither

The mod aims to revamp the wither completely in order to make it more engaging, and melee-oriented.

Added attacks:

  • Uppercut - A quick uppercut attack that flings the player into the sky.

  • Tackle - A quick tackle that can be blocked with a shield/parry to stun the wither.

  • Sweep - A quick horizontal sweep.

  • Charge - A long windup with particles to telegraph the power. Instantly kills players but has a massive tell.

  • Slam - The wither ascends and upon reaching the apex falls down and slams the player.

  • Hover and Attack - The default flying and shooting pattern, reminiscient of the vanilla wither

  • Strafe - A quick strafe along with a ton of projectiles shot in a row.

  • Sky Turret - The wither ascends high in the sky and shoots fast moving projectiles

  • Shotgun (Phase 2 exclusive) - A deadly dense blast barrage that is capable of killing the player in 1 shot.

These attacks all have phase 2 variants as well. So they become more intense as the fight progresses!

How to defeat the wither :

Some attacks give ample opportunity to approach and hit the player.

After slam - the wither will enter a dizzy state where it can be attacked.

After blocking tackle - the wither gets stunned and you can attack.

All variables for attacks can be tweaked in the config.

Config:

In config-> tkvm_wither-common.toml

If the wither needs to be nerfed / buffed :

Use the EZ global modifier for damage output.

#Global multiplier for all Wither damage output
#Range: 0.0 ~ 100.0
globalDamageMultiplier = 1.0

For block breaking :

#Master toggle for Wither Skulls. If false, projectiles NEVER break blocks.
skullsBreakBlocks = true
chargeBreaksBlocks = true
crescentSweepBreaksBlocks = true
deathSequenceBreaksBlocks = true
hoverBreaksBlocks = true
shotgunBreaksBlocks = true
skyTurretBreaksBlocks = true
slamBreaksBlocks = true
strafeBreaksBlocks = true
tackleBreaksBlocks = true
phaseTwoTransitionBreaksBlocks = true
uppercutBreaksBlocks = true

Incompatibilities:

Immensely incompatible with wither reincarnated.

I mean, it'll run, it won't crash, but it just completely breaks. Don't try to use it with this mod.

Please report issues in the discord: https://discord.gg/tYMj9rTnCx

NOTE

THE WITHER CURRENTLY IS INCREDIBLY DESTRUCTIVE !

You can disable block breaking in the config.

Preview video:

Overview

This mod is heavily intended to be used with Epic Fight. While I believe it's beatable in vanilla, it was not designed to be for vanilla.

It has been tested with epic fight with dodge and parry skills, but I have no reason to believe this wouldnt play well with bettercombat and combatroll.

Currently, the wither has been tested with Netherite Prot 4 armor, and is intended for this realm of gear. Prot 4 Netherite armor still ensures an extremely difficult fight.

So to reiterate: Recommended mods are the following (but not all of them at the same time)

  • Epic Fight
  • Combat Roll
  • Parcool
  • Better Combat

The Wither

The mod aims to revamp the wither completely in order to make it more engaging, and melee-oriented.

Added attacks:

  • Uppercut - A quick uppercut attack that flings the player into the sky.

  • Tackle - A quick tackle that can be blocked with a shield/parry to stun the wither.

  • Sweep - A quick horizontal sweep.

  • Charge - A long windup with particles to telegraph the power. Instantly kills players but has a massive tell.

  • Slam - The wither ascends and upon reaching the apex falls down and slams the player.

  • Hover and Attack - The default flying and shooting pattern, reminiscient of the vanilla wither

  • Strafe - A quick strafe along with a ton of projectiles shot in a row.

  • Sky Turret - The wither ascends high in the sky and shoots fast moving projectiles

  • Shotgun (Phase 2 exclusive) - A deadly dense blast barrage that is capable of killing the player in 1 shot.

These attacks all have phase 2 variants as well. So they become more intense as the fight progresses!

How to defeat the wither :

Some attacks give ample opportunity to approach and hit the player.

After slam - the wither will enter a dizzy state where it can be attacked.

After blocking tackle - the wither gets stunned and you can attack.

All variables for attacks can be tweaked in the config.

Config:

In config-> tkvm_wither-common.toml

If the wither needs to be nerfed / buffed :

Use the EZ global modifier for damage output.

#Global multiplier for all Wither damage output
#Range: 0.0 ~ 100.0
globalDamageMultiplier = 1.0

For block breaking :

#Master toggle for Wither Skulls. If false, projectiles NEVER break blocks.
skullsBreakBlocks = true
chargeBreaksBlocks = true
crescentSweepBreaksBlocks = true
deathSequenceBreaksBlocks = true
hoverBreaksBlocks = true
shotgunBreaksBlocks = true
skyTurretBreaksBlocks = true
slamBreaksBlocks = true
strafeBreaksBlocks = true
tackleBreaksBlocks = true
phaseTwoTransitionBreaksBlocks = true
uppercutBreaksBlocks = true

Incompatibilities:

Immensely incompatible with wither reincarnated.

I mean, it'll run, it won't crash, but it just completely breaks. Don't try to use it with this mod.

It's probably just not compatible with any mod that injects behavior into the vanilla wither.

Screenshots

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  • Stunned Wither
    Stunned Wither
  • Wither Slam Attack
    Wither Slam Attack

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