TNT Dispenser Duper
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Why look for TNT dupers when you could just build one with one dispenser and one tnt?
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description

TNT Duper is a mod that allows dispensers to duplicate TNT indefinitely without consuming the TNT item.
📦 Installation
- Install the mod loader of your choice (Fabric Loader, Forge, or NeoForge).
- Place the
tntduper.jarfile into your.minecraft/modsfolder. - Launch the game and enjoy infinite TNT!
This mod is server-side only. You only need to install it on the server. Clients do not need the mod installed.
✨ Features
- Infinite TNT — one TNT item in a dispenser is all you need; it will never be consumed.
- Vanilla-Compatible — spawned primed TNT behaves exactly like normal TNT.
- Easy to Use — works with any dispenser; no special blocks or complex setups.
- Multiplayer Ready — functions perfectly in both single-player and multiplayer worlds.
🎥 How It Works
Here’s a quick demonstration of the mod in action:

🧩 Compatibility
| Minecraft | Loader | Status | Version |
|---|---|---|---|
| 26.1.2 | Fabric | ✅ Supported | Latest |
| 1.21.11 | Fabric | ✅ Supported | Latest |
| 1.21.1 | Fabric / NeoForge | ✅ Supported | Latest |
| 1.20.1 | Fabric / Forge | ✅ Supported | Latest |
| 1.12.2 | Forge | ✅ Supported | 1.0.0 |
Required dependencies: None.
Known incompatibilities: None known.
Works alongside: Any performance mods, other utility mods, or content mods.
❓ FAQ
Does this need to be installed on the server?
Yes, the mod is server-side only. All the logic runs on the server, so it must be installed there. Clients do not need it.
Is it compatible with other mods?
Yes, TNT Duper only adds a new behavior to existing dispensers and doesn't modify any core game mechanics, so it should work with most mods.
Does this change vanilla TNT mechanics?
No, the spawned TNT behaves exactly like vanilla primed TNT (same explosion mechanics, fuse time, and sound effects). Only the duplication behavior is new.
I found a bug, where do I report it?
Please report any issues on our issue tracker. Include your Minecraft version, mod loader, and any relevant logs.
💖 Support the Project
If you find this mod useful, consider supporting its development:
📝 Modpacks & License
Licensed under the MIT License. You are free to include this mod in any modpack hosted on Modrinth or CurseForge, as long as you provide attribution. Do not redistribute the jar file outside of official platforms.
Author: Itamio
Contributor: Asd1281yss
Source Code: GitHub Repository
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