Tool Trims Mod

Quick rating

Tool Trims Mod

No reviews yet

Fabric port of JoeFly's Tool Trims datapack

No Theme
Cosmetics
Mod Fork/Port
Mod Loaders
Fabric
Quilt
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
Multiple
Latest Version
tooltrims-1.3.0+mc26.1.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

Requires Fabric API

A fabric port of JoeFly's Tool Trims datapack. Check the project page for more details.

Making it a mod allows a few improvements:

  • Recipes are now done through the vanilla smithing table and crafting recipe, so the toolsmithing table no longer exists.
  • The trim templates show up in the creative inventory and recipe viewers like EMI or REI
  • Loot tables are injected into instead of overwritten
  • Trident trims display on thrown tridents

Trimming tool in vanilla smithing table
Trim templates in recipe viewer Trims on thrown tridents

Migrating from the Datapack

The mod contains backwards compatibility mechanics for the datapack. First, you should remove the datapack, as the mod and datapack are not intended to be used in tandem (It doesn't matter if you remove the datapack before or after installing the mod). If it detects the datapack was previously used, it will enable the `tooltrims_deleteToolsmithingTable` gamerule, which destroys smithing tables within 6 blocks of players and drops its ingredients (2 copper and 4 planks). This can be reversed using `/gamerule tooltrims_deleteToolsmithingTable false`. You can also enable the legacy resource pack, which makes templates and toolsmithing tables look right before they are upgraded or deleted.

You can use the command `/tooltrims migrate` to migrate the tool or template you are holding so it uses the modded trim system instead of the datapack trim system. Templates from the datapack cannot be used in the smithing table until you upgrade them. For tools, the difference is only noticeable if you look at the NBT/component data or if you try to re-trim the tool, in which case both the old and new trims will show up in the tooltip.

Demigrating from the mod

If you want to revert back to using the datapack, install the datapack at the same time as the mod (ignoring the warning message), enable the legacy resource pack, and use the command `/tooltrims demigrate` to demigrate your tool or template. Once you have demigrated all your items, uninstall the mod and install the normal tool trims resourcepack.

Compatability

Compatible with EMI (trimming recipes show up) and Enchancement (crossbow texture works correctly). Currently incompatible with Trimmable Tools.

Credits

The Enchancement compat textures were created by doctor4t and cybercat5555 for the mod Enchancement, and were edited and used with permission.

All other textures were created or otherwise owned by JoeFly and used with permission.

Support

For now I support the latest version of Minecraft (currently 1.21.11) and its corresponding hotfix versions, plus 1.21.1. All other versions are unsupported. All issues pertaining to unsupported versions will not be addressed.

It is possible, although not promised, that in the future there will be trims for modded tools.


Please report issues on my repository and not to JoeFly.

A fabric port of JoeFly's Tool Trims datapack. Check the project page for more details.

Making it a mod allows a few improvements:

  • Trident trims display on thrown tridents
    Trims on thrown tridents
  • Trims can be applied to modded tools
    Trims on modded tools
  • The trim templates show up in the proper location in the creative inventory and are displayed correctly in recipe viewers like RRV
    Trim recipes in recipe viewer
  • Loot tables are injected into instead of overwritten

Migrating from the Datapack

The mod contains backwards compatability mechanics for the datapack. Trimmed tools do not need to be migrated, as they both use the same vanilla trimming system. Templates, however, require migration and cannot be used in the smithing table until migrated.

  1. Make a backup. It's always good practice to make a backup.
  2. If you are coming from datapack 2.x.x, you must use datapack 3.x.x to migrate your trimmed tools and templates first. The items must be in your inventory or picked up by your cursor to be migrated.
  3. Next, you should install the mod and then remove the datapack. (Make sure you don't run the world with neither installed.)
  4. Use the command /tooltrims migrate to migrate the template you are holding.
Demigrating from the mod

If you want to revert back to using the datapack, install the datapack at the same time as the mod (ignoring the warning message) and use the command /tooltrims demigrate to demigrate all your templates. Once you have demigrated all your items, uninstall the mod and install the normal tool trims resourcepack.

Compatibility

Currently incompatible with the Dynamic Resources optimization from ModernFix, which is enabled by default in certain modpacks such as Adrenaline.

To request compat with a modded trim material, add a comment to this issue. Most modded tools that do not match a vanilla tool shape will not receive official compat, but they can be added through resourcepack.

Compatibility with modded trim patterns, trim materials, and trim shapes can now be added via resourcepack, see the wiki for details.

Note this only applies to 2.0.0 and above, which is only available on Minecraft 26.1+ and above.

Credits

All textures are created or otherwise owned by JoeFly and used with permission.

Support

For now I support 26.1.2, the latest version of Minecraft (currently 26.2) and their corresponding hotfix versions (26.1, 26.1.1). All other versions are unsupported. All issues pertaining to unsupported versions will likely not be addressed.


Please report issues on my repository and not to JoeFly.


1.x.x Description
Migrating from the Datapack

The mod contains backwards compatability mechanics for the datapack.

First, you should remove the datapack, as the mod and datapack are not intended to be used in tandem (It doesn't matter if you remove the datapack before or after installing the mod).

If it detects the datapack was previously used, it will enable the tooltrims_deleteToolsmithingTable gamerule, which destroys smithing tables within 6 blocks of players and drops its ingredients (2 copper and 4 planks). This can be reversed using /gamerule tooltrims_deleteToolsmithingTable false. You can also enable the legacy resource pack, which makes templates and toolsmithing tables look right before they are upgraded or deleted.

You can use the command /tooltrims migrate to migrate the tool or template you are holding so it uses the modded trim system instead of the datapack trim system. Templates from the datapack cannot be used in the smithing table until you upgrade them. For tools, the difference is only noticeable if you look at the NBT/component data or if you try to re-trim the tool, in which case both the old and new trims will show up in the tooltip.

Demigrating from the mod

If you want to revert back to using the datapack, install the datapack at the same time as the mod (ignoring the warning message), enable the legacy resource pack, and use the command /tooltrims demigrate to demigrate your tool or template. Once you have demigrated all your items, uninstall the mod and install the normal tool trims resourcepack.

Compatability

Compatible with EMI (trimming recipes show up) and Enchancement (crossbow texture works correctly). Currently incompatible with Trimmable Tools.

Credits

The Enchancement compat textures were created by doctor4t and cybercat5555 for the mod Enchancement, and were edited and used with permission.

All other textures were created or otherwise owned by JoeFly and used with permission.

Screenshots

Gallery

  • Banner
    Banner
  • Now compatible with modded tools!
    Now compatible with modded tools! Pictured mods: Bronze, Alloyed, Immersive Ores, and Many More Ores & Crafts
  • In-world Trident Trims
    In-world Trident Trims
  • Works with RRV
    Works with RRV
  • Works with EMI
    Works with EMI

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~200,000
Total Downloads
CurseForge
~24,000
Modrinth
~170,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works