Community listing page, reviews may not be monitored by the author.
Torch Launcher
No reviews yet
A launcher that fires lit torches
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Torch Launcher
A launcher that fires lit torches. A torch that hits a block places itself there, standing or on the wall. A torch that hits a mob sets it on fire. Light a cave, a ravine or a dark forest without walking there.
The idea comes from iChun's Torched for Minecraft 1.6 and 1.7, which was never ported. This is a fresh rebuild for current Minecraft and shares no code with the original.
Features
Fires torches from your inventory: the off-hand first, then the hotbar, then the rest of the inventory. Hold a kind of torch in your off-hand to pick it.
Torches stay where they land.
Hits on mobs: 1 damage, and the mob burns for 4 seconds. The torch drops.
Four kinds of ammo:
| Ammo | On a hit |
|---|---|
| (Copper) Torch | Sets mobs on fire |
| Soul Torch | Sets mobs on soul fire, which burns twice as hard and shows blue flames |
| Redstone Torch | Sets nothing on fire. Shoot one at a contraption to switch it from afar |
While you hold a launcher, each torch's tooltip says what it does when fired.
Enchantments: Multishot fires 3 torches at once, Quick Charge shortens the cooldown, Piercing lets a torch pass through mobs.
A 3D model that shows the next torch it will fire, lying in its barrel. It recoils when it fires, and with a shader pack, a loaded launcher lights up its surroundings like the torch in it.
Crafting

The launcher has 250 durability and fires every half second.
Dependencies
Required:
- YetAnotherConfigLib (YACL), on every loader: 3.8.2 or later for 1.21.1, 3.9.7 or later for 26.1 and 26.3.
- Fabric API on Fabric and Quilt.
Optional: Mod Menu on Fabric and Quilt, to open the config screen from the mod list.
Quilt on 26.1 and 26.3: for now, clients need Quilt Loader 0.31.0 (a beta). YACL crashes the current stable release, 0.30.1, at startup. 1.21.1 runs on the stable release.
Config
Open the settings with /torch_launcher config, from Mod Menu on Fabric and Quilt, or from the Config button in NeoForge's mod list.
| Setting | Default | |
|---|---|---|
| Hit damage | 1 | Damage a torch deals to a mob it hits |
| Fire duration multiplier | 1 | Multiplies how long a hit burns |
| Cooldown | 10 ticks | Ticks between shots. Quick Charge shortens it in proportion |
| Drop instead of place | off | Fired torches drop as items instead of placing themselves |
Torches from other mods
Datapacks and modpacks can add any torch item as ammo. Add the item to the tag #torch_launcher:launcher_ammo, and describe it in a file in data/<namespace>/torch_launcher/ammo/:
// data/<namespace>/torch_launcher/ammo/soul_torch.json
{
"item": "minecraft:soul_torch",
"on_hit": { // optional
"fire_ticks": 80, // default 80
"fire_type": "soul" // "normal" (default), "soul" or "none"
},
"trail_particle": "minecraft:soul_fire_flame" // optional
}
The torch places whatever block its item places, just as when a player uses it. Files for items that don't exist are skipped.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources