Toxxic Mob Scaling

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Toxxic Mob Scaling

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Making all the mobs harder and scarier

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Bosses
Hostile Mobs
Zombies
Mod Loaders
Forge
Minecraft

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Mod
Latest Version
Toxxic Mob Scaling: 1.0.2
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Description

Mobs have been scaled to be significantly more difficult. Accordingly, their drops have been increased to make slaying them more rewarding.
These changes are all server-side only, as such a client-side mod is not needed.


Zombies:

  • Odds and quality for armor and tools have been drastically increased

 Spiders and Cave Spiders:

  • All spiders now give poison, cave spiders now give wither

 Drowned:

  • Guaranteed to have  a trident or nautilus shell
  • Drastically increased chance of dropping trident

 Piglin:

  • Natural spawns are often replaced with Piglin Brutes

 Ghasts:

  • Health tripled
  • Shoot up to 3 fireballs at once

 Blazes:

  • Deal thorns damage while their fire is active
  • Deal double damage to shields

 Creepers:

  • On explosion spread a lingering potion of some kind
  • Small chance to spawn charged
  • Even smaller chance to spawn invisible

 Warden:

  • Immortal
  • Will ignore noise from redstone equipment

Zoglin:

  • Double Health
  • Take half damage

Drop Upgrades:

All Hostile:

  • The quantity of their normal drops have at least doubled when killed by a player
  • Have at least a 1 in 200 chance to drop a totem of undying (except endermites)

Piglin Brutes: 

Chance to drop an ancient debris

The following mobs have a new garunteed drop:

  • Elder guardian, Ravanger, Zoglin, and Skeleton Horse: 1 totem
  • Evoker: 2 totems
  • Ender Dragon and Wither: 9 Totems

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