Transparent
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Allows resource packs to make certain entities support transparency.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Improves the visual aspects of the game with better textures, models, etc.
Adds extra features or content to an existing mod.
Features high-quality textures and models.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Description
Transparent allows resource packs to give certain entities textures with transparent (or translucent) pixels. To use, simply install the mod and use or create a resource pack that gives one of the supported entities a transparent texture.

Resource pack used in the above image: BwW Texturepack.
Officially supports Paintings++ Mod!
Supported Entities
- Armor Stand (1.19.4+)
- End Crystal
- End Crystal Beam (1.21+)
- Item Frame
- Painting
- Player Cape (1.21+)
- Player Armor (1.21+)
- Beacon Beam (disabled by default)
If you want another entity to be supported by this mod, please let me know on Discord or GitHub Issues.
Configuration
In order to change the default configuration, paste the following json file content into a file in your resource pack located at /assets/transparent/transparent.json.
{
"armor_stand": true,
"beacon_beam": false,
"end_crystal": true,
"end_crystal_beam": true,
"item_frame": true,
"painting": true,
"player_cape": true,
"player_armor": true
}
Report any issues on GitHub. Chat on Discord in the #transparent channel.
Support the development of my mods on Ko-fi.
Transparent allows resource packs to give certain entities textures with transparent (or translucent) pixels. To use, simply install the mod and use or create a resource pack that gives one of the supported entities a transparent texture.

Resource pack used in the above image: BwW Texturepack.
Officially supports Paintings++ Mod!
Supported Entities
| Entity | Enabled By Default | Reason | Versions |
|---|---|---|---|
| Armor Stand | true | 1.19.4+ | |
| End Crystal | true | ||
| End Crystal Beam | true | 1.21+ | |
| Item Frame | true | ||
| Painting | true | ||
| Player Cape | true | 1.21+ | |
| Player Armor | true | 1.21+ | |
| Beacon Beam | false | Enabling transparency causes render layer bugs. |
If you want another entity to be supported by this mod, please let me know on Discord or GitHub Issues.
Configuration
In order to change the default configuration, paste the following json file content into a file in your resource pack located at /assets/transparent/transparent.json.
{
"armor_stand": true,
"beacon_beam": false,
"end_crystal": true,
"end_crystal_beam": true,
"item_frame": true,
"painting": true,
"player_cape": true,
"player_armor": true
}
Report any issues on GitHub. Chat on Discord in the #transparent channel.
Support the development of my mods on Ko-fi.
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