Community listing page, reviews here may not be monitored by the author.
Trigger-Happy (Fabric)
No reviews yet
Vanilla-friendly guns for Fabric
Does not follow a specific thematic focus apart from vanilla Minecraft.
Fast paced gameplay that involves guns, with a focus on combat.
Introduces new enchantments and/or changes the vanilla enchantment system.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces modern weaponry and combat mechanics.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
This mod is a small side project that adds a handful of vanilla-friendly guns, drawing inspiration from the concept of Guns Without Roses by Lykrast, with its tiered guns and enchantments.
It adds 6 guns to progress through, from iron to netherite. It also adds 3 ammo types and 4 enchantments. To make it more vanilla-friendly, only the highest tiered guns with max damage enchants can one-shot or two-shot the typical mobs (i.e. zombies, skeletons, etc.)
Also, you can rocket jump using explosive bullets (assuming you survive the explosion)
Guns
1. Iron Handgun
- Starter gun
- 4 damage, 0.8s delay
2. Golden Handgun
- Slightly better accuracy and fire rate
- 4 damage, 0.6s delay
3. Diamond Sniper Rifle
- Heavy hitter, can two-shot zombies and one-shot spiders with max damage upgrades
- 8 damage, 1.35x multiplier, 1.2s delay
4. Diamond Shotgun
- Meat shots, can one-shot zombies at close range with max damage upgrades
- 0.5 damage, 5 pellets per shot, 1.2s delay
5. Diamond LMG
- Mow down hordes
- 4 damage, 0.2s delay
6. Netherite Sniper Rifle
- Upgrade to the Diamond Sniper Rifle. Can one-shot zombies with max damage upgrades
- 8 damage, 1.75x multiplier, 1s delay
Ammo
1. Iron Bullet - Basic ammo, 1.5 damage, 4 blocks/tick
2. High Velocity Bullet - Upgrade to Iron Bullets, 2.5 damage, 10 blocks/tick
3. Explosive Bullet - Upgrade to Iron Bullets, 1.5 damage, 4 blocks/tick, explodes on impact
Enchantments
1. Lethal (1-5) - increases damage
2. Ammo Management (1-3) - +11% chance not to consume ammo per level
3. Force-A-Nature (1-2) - Higher knockback on hit
4. Quickdraw (1) - +25% faster firing rate
This mod is a small side project that adds a handful of vanilla-friendly 2D guns, drawing inspiration from the concept of 'Guns Without Roses' with its tiered guns and enchantments
It adds 6 guns to progress through, from iron to netherite. It also adds 3 ammo types and 4 enchantments. To make it more vanilla-friendly, only the highest tiered guns with max damage enchants can one-shot or two-shot the typical mobs (i.e. zombies, skeletons, etc.)
Also, you can rocket jump using explosive bullets (assuming you survive the explosion)
Guns
-
Iron Handgun
Starter gun,
4 damage, 0.8s delay
-
Golden Handgun
Slightly better accuracy and fire rate
4 damage, 0.6s delay
-
Diamond Sniper Rifle
Heavy hitter, can two-shot zombies and one-shot spiders with max damage upgrades
8 damage, 1.35x multiplier, 1.2s delay
-
Diamond Shotgun
Meat shots, can one-shot zombies at close range with max damage upgrades
0.5 damage, 5 pellets per shot, 1.2s delay
-
Diamond LMG
Mow down hordes
4 damage, 0.2s delay
-
Netherite Sniper Rifle
Upgrade to the Diamond Sniper Rifle. Can one-shot zombies with max damage upgrades
8 damage, 1.75x multiplier, 1s delay
Ammo
-
Iron Bullet - Basic ammo, 1.5 damage, 4 blocks/tick
-
High Velocity Bullet - Upgrade to Iron Bullets, 2.5 damage, 10 blocks/tick
-
Explosive Bullet - Upgrade to Iron Bullets, 1.5 damage, 4 blocks/tick, explodes on impact
Enchantments
-
Lethal (1-5) - increases damage
-
Ammo Management (1-3) - +11% chance not to consume ammo per level
-
Force-A-Nature (1-2) - Higher knockback on hit
-
Quickdraw (1) - +25% faster firing rate
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources