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Truly Enchanting

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Truly Enchanting

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A complete enchanting overhaul that adds some complexity and rewards you for actually building

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Adventure/Exploration
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Minecraft

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Type
Mod
License
All Rights Reserved
Latest Version
truly_enchanting-1.0.5-1.20.1-hf.jar
Authors
CurseForge
Modrinth

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Description

Truly Enchanting

Truly Enchanting completely overhauls Minecraft's enchanting system, making enchantments something you discover, unlock, and work towards instead of obtaining them effortlessly.

The vanilla enchanting table is replaced by the Arcane Enchanting Table, which uses Magic Essence, Magical Power, and Runes to unlock and apply enchantments. Nearly every aspect of the system can be customized through datapacks and configuration files.

Exploration & Runes

Enchantments are no longer unlocked by default, and librarians no longer sell enchanted books.

Instead, you must explore the world and discover Runes hidden within structures. Each rune unlocks specific enchantments and comes with its own theme, block palette, and progression path.

Default Rune Details:

With op you can do /runes give [name]

Acient City Rune

  • Unlocks Protection & Swift Sneak

 Buried Treasure Rune

  • Unlocks Luck of the Sea & Lure

Desert Pyramid Rune

  • Unlocks Feather Falling, Blast Protection & Thorns

End City Rune

  • Unlocks Luck of the Veil of Eternity & Infinity

Igloo Rune

  • Unlocks Frost Walker

Jungle Pyramid Rune

  • Unlocks Projectile Protection & Knockback

Mineshaft Rune

  • Unlocks Unbreaking, Fortune and Silk Touch

Outpost Rune

  • Unlocks Looting, Piercing, Multishot and Quick Charge

Ruined Portal Rune

  • Unlocks Fire Aspect, Flame, Fire Protection and Soul Speed

Shipwreck Rune

  • Unlocks Aqua Affinity, Respiration and Depth Strider

Spawner Room Rune

  • Unlocks Sharpness, Smite, Bane of Arthropots, Sweeping Edge

Underwater Ruin Rune

  • Unlocks Impaling, Riptide, Channeling, Loyalty

Village Rune

  • Unlocks Efficiency, Power and Punch
  • Obtainable through villager trades (Carthographer lvl 0, 16 emeralds)

 

All rune properties - including names, colors, block palettes, enchantments, and acquisition methods - can be fully customized and more can be added.

Monoliths

Runes gain their power through Monoliths.

Insert a rune into a Monolith to unlock its enchantments and gather Runic Resonance. Each rune requires specific nearby blocks to operate efficiently, encouraging unique builds and magical setups.

description_836b7de5-27b7-4f35-add8-697a5e18e609.png

Arcane Enchanting Table

The Arcane Enchanting Table replaces the vanilla enchanting table and introduces a new enchanting progression system.

Features include:

  • Ambient Essence accumulation
  • Rune-based enchantment unlocking
  • Multi-player support
  • Dynamic enchantment filtering
  • Configurable balancing

Ambient Essence is generated passively when the table's requirements are met and is consumed when applying enchantments.

description_3d8b5c18-76f1-4504-be19-3f73c1e589ad.png

The Wand

The Wand is used to manage your enchanting network and provides three modes:

  • Link Mode – Connect Monoliths and Arcane Enchanting Tables
  • Bind Mode – Bind players to an Arcane Enchanting Table
  • Enchant Mode – Starts the enchanting process

Veil of Eternity

Truly Enchanting introduces Veil of Eternity, an alternative to Mending.

Instead of repairing items through experience, Veil of Eternity draws Ambient Essence from the Arcane Enchanting Table the player is bound to. If no power is available, the item will not repair itself.

Mending remains obtainable through vanilla methods such as loot and fishing.

Customization

Almost everything can be customized:

  • Runes
  • Enchantments
  • Structure loot integration
  • Block palettes
  • Progression and balancing

This allows seamless integration with modpacks and custom progression systems.

FAQ

Does this mod has compatibilities?

Yes. Existing runes can be extended and entirely new runes can be created using modded content. Texturepacks are also supported. Some shaders may hide the marker for linked Monoliths.

Can I use this mod in my modpack?

Yes. Feel free to include it in any modpack.

Is Fabric supported?

Currently not planned.

Truly Enchanting

Truly Enchanting completely overhauls Minecraft's enchanting system, making enchantments something you discover, unlock, and work towards instead of obtaining them effortlessly.

The vanilla enchanting table is replaced by the Arcane Enchanting Table, which uses Magic Essence, Ambient Essence, and Runes to unlock and apply enchantments. Nearly every aspect of the system can be customized through datapacks and configuration files.

Exploration & Runes

Enchantments are no longer unlocked by default, and librarians no longer sell enchanted books.

Instead, you must explore the world and discover Runes hidden within structures. Each rune unlocks specific enchantments and comes with its own theme, block palette, and progression path.

[Spoiler!] Default Rune Details
  • Acient City Rune

    • Unlocks Protection & Swift Sneak
    • Found in Ancient Cities
    • Buried Treasure Rune

      • Unlocks Luck of the Sea & Lure
      • Found in Buried Treasure Chests
    • Desert Pyramid Rune

      • Unlocks Feather Falling, Blast Protection & Thorns
      • Found in Desert Temples
    • End City Rune

      • Unlocks Veil of Eternity
      • Found in End Cities
    • Igloo Rune

      • Unlocks Frost Walker
      • Found in Igloos
    • Jungle Pyramid Rune

      • Unlocks Projectile Protection & Knockback
      • Found in Jungle Pyramids
    • Mineshaft Rune

      • Unlocks Unbreaking, Fortune and Silk Touch
      • Found in Mineshafts
    • Outpost Rune

      • Unlocks Looting, Piercing, Multishot and Quick Charge
      • Found in Outposts
    • Ruined Portal Rune

      • Unlocks Fire Aspect, Flame, Fire Protection and Soul Speed
      • Found at Ruined Portals
    • Shipwreck Rune

      • Unlocks Aqua Affinity, Respiration and Depth Strider
      • Found in Shipwrecks
    • Spawner Room Rune

      • Unlocks Sharpness, Smite, Bane of Arthropots, Sweeping Edge
      • Found in Spawner Rooms
    • Stronghold Rune

      • Unlocks Infinity
      • Found in Strongholds
    • Underwater Ruin Rune

      • Unlocks Impaling, Riptide, Channeling, Loyalty
      • Found in Underwater Ruins
    • Village Rune

      • Unlocks Efficiency, Power and Punch
      • Obtainable through villager trades (Carthographer lvl 0, 16 emeralds)

All rune properties - including names, colors, block palettes, enchantments, and acquisition methods - can be fully customized and more can be added.

Monoliths

Runes gain their power through Monoliths.

Insert a rune into a Monolith to unlock its enchantments and gather Runic Resonance. Each rune requires specific nearby blocks to operate efficiently, encouraging unique builds and magical setups. Monolith Interface

Arcane Enchanting Table

The Arcane Enchanting Table replaces the vanilla enchanting table and introduces a new enchanting progression system.

Features include:

Ambient Essence accumulation Rune-based enchantment unlocking Multi-player support Dynamic enchantment filtering Configurable balancing

Ambient Essence is generated passively when the table's requirements are met and is consumed when applying enchantments.

Arcane Enchanting Table GUI

Wand

The Wand is an Item that can be crafted and is required to manage the setup for your enchantment table. It has three modes that can be toggled with shift + scrolling while holding the item:

  • Link Mode – Connect Monoliths awith the Arcane Enchanting Table
  • Bind Mode – Bind players to an Arcane Enchanting Table
  • Enchant Mode – Starts the enchanting process

Veil of Eternity

Truly Enchanting introduces Veil of Eternity, an alternative to Mending.

Instead of repairing items through experience, Veil of Eternity draws Ambient Essence from the Arcane Enchanting Table the player is bound to. If no power is available, the item will not repair itself.

Mending remains obtainable through vanilla methods such as loot and fishing.

Customization

Almost everything can be customized:

  • Runes
  • Enchantments
  • Structure loot integration
  • Block palettes
  • Progression and balancing

This allows seamless integration with modpacks and custom progression systems.

FAQ

Does this mod has compatibilities?

Yes. Existing runes can be extended and entirely new runes can be created using modded content. Texturepacks are also supported. Some shaders may hide the marker for linked Monoliths.

Can I use this mod in my modpack?

Yes. Feel free to include it in any modpack.

Is Fabric supported?

Currently not planned.

Screenshots

Gallery

  • Monolith_GUI.png
    Monolith_GUI.png Monolith_GUI.png
  • Arcane_Enchanting_Table_GU.png
    Arcane_Enchanting_Table_GU.png Arcane_Enchanting_Table_GU.png
  • Wand
    Wand Wand Crafting Recipe
  • Magic Essence
    Magic Essence Magic Essence Crafting Recipe
  • Arcane Enchanting Table GUI
    Arcane Enchanting Table GUI Arcane Enchanting Table GUI
  • Monolith GUI
    Monolith GUI Monolith GUI
  • Magic Essence Crafting Recipe
    Magic Essence Crafting Recipe Magic Essence Crafting Recipe
  • Wand Crafting Recipe
    Wand Crafting Recipe Wand Crafting Recipe

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