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Turret TaCZ Addon
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Turret TaCZ is a Minecraft Forge 1.20.1 addon for Timeless and Classics Zero (TaCZ) that adds deployable automated turrets with GeckoLib animations, advanced placement previews, ammo management, access control, and indirect fire support.
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Must be installed on both the client and the server.
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Turret TaCZ Addon
Turret TaCZ is a Minecraft Forge 1.20.1 addon for Timeless and Classics Zero (TaCZ) that adds deployable automated turrets. They load real TaCZ ammunition, track and engage hostiles on their own, and leave you, your team and your pets alone.
Turrets are crafted in the TaCZ gun smith table (Misc category).
❤️ Support
If you enjoy this mod and want to support its development and future updates, you can do so here: https://ko-fi.com/markusotto
Turrets
- Sentinel .308: versatile heavy support
- Viper 5.56: light dual-barrel suppression
- Marksman .45-70: long-range precision
- M20 Bastion: 20mm explosive autocannon with alternating barrels
- M134 Guardian: 1,200 RPM rotary saturation turret, with barrel spin-up and an adjustable heat limit
- M81 Thunder: 81mm mortar, with automatic fire or manual fire missions (X/Z coordinates, salvo size, safe range)
Features
- Turrets built around TaCZ weapons and ammunition, with GeckoLib animations
- Shared control GUI: ammo, status, target filters, access rules, behavior settings and live diagnostics
- Realistic ballistics: penetration depending on the material and thickness, ricochets, rounds skipping off the ground, and impact effects
- Allied-fire protection: owners, teams, tamed pets and mod-provided allies are neither targeted nor hit
- Component damage (frame, optics, servos, weapon) with field repairs paid in materials
- Destroyed turrets leave a recovery chest with their inventory
- Advanced placement preview with facing lock, reach testing, elevation feedback and nearby resupply detection
- Resupply from nearby containers and compatible TaCZ ammo boxes
- Turret pickup with saved inventory and state
- Pixel-art muzzle flashes and smoke, physical shell casings, calibre-specific tracers
- Suppression: the screen edges darken when rounds pass close to you
- Commissioned textures and sound design
- In-game settings screen (Mods > Turret TaCZ > Config)
- Datapack tags and an API for modpacks: target and ally rules, ballistic block materials
Basic Controls
- Right-click with a turret item to deploy it
- Sneak + right-click a placed turret to pick it back up
- Sneak-place or sprint-place to snap placement to the 4 cardinal directions
- Press V to lock or unlock the placement preview
- Press C to test whether the pointed location is reachable
- Hold C for 2 seconds to clear the last reachability markers
Requirements
- Minecraft Forge 1.20.1 (47.x)
- Timeless and Classics Zero (TaCZ) 1.1.7 or a later 1.1.x version (TaCZ 1.2 is not supported yet)
- GeckoLib 4.8.2+
Beta Status
The mod is in beta: all six turrets have their final textures and dedicated sounds, and the mod is tested on dedicated servers. Balance and polish keep improving with your feedback.
- Servers and players must use the same Turret TaCZ version.
- As with any beta, back up your world before updating.
Bug reports and suggestions are welcome!
Turret TaCZ Addon
Turret TaCZ is a Minecraft Forge 1.20.1 addon for Timeless and Classics Zero (TaCZ) that adds deployable automated turrets. They load real TaCZ ammunition, track and engage hostiles on their own, and leave you, your team and your pets alone.
Turrets are crafted in the TaCZ gun smith table (Misc category).
❤️ Support
If you enjoy this mod and want to support its development and future updates, you can do so here: https://ko-fi.com/markusotto
Turrets
- Sentinel .308: versatile heavy support
- Viper 5.56: light dual-barrel suppression
- Marksman .45-70: long-range precision
- M20 Bastion: 20mm explosive autocannon with alternating barrels
- M134 Guardian: 1,200 RPM rotary saturation turret, with barrel spin-up and an adjustable heat limit
- M81 Thunder: 81mm mortar, with automatic fire or manual fire missions (X/Z coordinates, salvo size, safe range)
Features
- Turrets built around TaCZ weapons and ammunition, with GeckoLib animations
- Shared control GUI: ammo, status, target filters, access rules, behavior settings and live diagnostics
- Realistic ballistics: penetration depending on the material and thickness, ricochets, rounds skipping off the ground, and impact effects
- Allied-fire protection: owners, teams, tamed pets and mod-provided allies are neither targeted nor hit
- Component damage (frame, optics, servos, weapon) with field repairs paid in materials
- Destroyed turrets leave a recovery chest with their inventory
- Advanced placement preview with facing lock, reach testing, elevation feedback and nearby resupply detection
- Resupply from nearby containers and compatible TaCZ ammo boxes
- Turret pickup with saved inventory and state
- Pixel-art muzzle flashes and smoke, physical shell casings, calibre-specific tracers
- Suppression: the screen edges darken when rounds pass close to you
- Commissioned textures and sound design
- In-game settings screen (Mods > Turret TaCZ > Config)
- Datapack tags and an API for modpacks: target and ally rules, ballistic block materials
Basic Controls
- Right-click with a turret item to deploy it
- Sneak + right-click a placed turret to pick it back up
- Sneak-place or sprint-place to snap placement to the 4 cardinal directions
- Press V to lock or unlock the placement preview
- Press C to test whether the pointed location is reachable
- Hold C for 2 seconds to clear the last reachability markers
Requirements
- Minecraft Forge 1.20.1 (47.x)
- Timeless and Classics Zero (TaCZ) 1.1.7 or a later 1.1.x version (TaCZ 1.2 is not supported yet)
- GeckoLib 4.8.2+
Beta Status
The mod is in beta: all six turrets have their final textures and dedicated sounds, and the mod is tested on dedicated servers. Balance and polish keep improving with your feedback.
- Servers and players must use the same Turret TaCZ version.
- As with any beta, back up your world before updating.
Bug reports and suggestions are welcome!
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