Twilight Forest Epicfied

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Twilight Forest Epicfied

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Epic Fight combo/skill system for 12 Twilight Forest weapons — 4 bows, 4 melee, 4 scepters.

Mod Loaders
Minecraft

About

Description

Twilight Forest Epicfied

A standalone addon inspired by TwilightForestEFCompat, built independently with no shared code. Twilight Forest's weapons stay flat, vanilla-feeling items even with Epic Fight installed — this mod gives each one its own distinct combo and active skill set.

Supported Weapons (12)

Bows (4)

Weapon Skills
Triple Arrow S1: Rapid-fire 5 arrows that pierce up to 5 enemies · S2: Fire a wide cone of 15 arrows
Hunter's Arrow S1: Take aim, then fire a single homing arrow that always crits for triple damage · S2: Fire 10 homing arrows at once in a circular volley
Frozen Raider S1: Hurl an ice bomb forward · S2: Fire a cone of 10 ice arrows
Ender Raider S1: Fire 2 homing arrows that teleport you to wherever they strike · S2: Blink toward your target, then crash down with a devastating slam that damages everything nearby

Melee (4)

Weapon Skill
Frost Awl Dash forward and deliver a piercing thrust
Yanartas Strike with a flame-wreathed diagonal slash
Giant's War Smash your foe with a devastating two-part combo empowered by a giant's strength
Glass Sword No unique skill — reuses a hard-hitting rapier combo

Scepters (4)

Weapon Skill
Fortify Let out a roar and gain a protective ward
Raise the Dead Slam the ground and summon an empowered zombie to fight at your side (on cooldown)
Dracula Fire a bolt of blood at your target, draining their life force (on cooldown)
Twilight Beam Fire a ray of twilight energy that damages your target and weakens them for 10 seconds (on cooldown)

Features

  • The 7 bow/melee weapons use a hit-charge gauge — basic attacks build up a stack, which is consumed to use the skill
  • The 4 scepters run on vanilla item cooldown instead — the icon stays blue while equipped, with the remaining cooldown shown as a number
  • Scepter skills consume a small amount of extra item durability on cast (amount configurable per scepter)
  • Each skill cast leaves a weapon-colored swing trail
  • Aim priority (recent target / camera direction / crosshair reticle) is configurable in-game

Required Dependencies

  • Epic Fight
  • Twilight Forest
  • p1nero_bow
  • Epic Fight Nightfall (EFN)
  • EpicfightDD
  • refm (Epic Fight - Rapier Moveset Addon)
  • WeaponsOfMiracles (WoM)

Configuration

Available in the in-game Forge config screen (EN/KO localized):

  • Strength II duration on the zombie summoned by the Raise the Dead scepter
  • Bow skill aim priority (separate setting for Hunter's Arrow S1 vs. the rest)
  • Scepter skill durability cost per cast (separate range for the Fortify scepter, since its native skill already consumes durability on its own)
  • Raw-damage gauge accept ratio