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Ugo Coin
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Ugo's currency oriented for maximum control to server owners.
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Must be installed on both the client and the server.
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Ugo Coin is a lightweight, specialized utility mod designed for server administrators and map creators who require absolute control over their world's economy. Unlike other currency mods that clutter the game with complex mechanics, Ugo Coin focuses on one thing: providing a clean, professional medium of exchange.
The mod introduces the Ugo Coin in three distinct denominations to handle transactions of any scale:
- Ugo Coin (1)
- Ugo Coin (10)
- Ugo Coin (100)
The mod offers and focuses to provide total control. The main philosophy of Ugo Coin is avoiding inflation. By default, these coins can't be obtained in survival. To ensure the economy remains strictly regulated by the server organizer, the mod keeps this by default:
- No crafting recipes to prevent money generation.
- No items dropped by monsters to prevent money farming.
- No world generation to prevent money mining.
- No trading with villagers to prevent infinite money.
Because this doesn't implement its own distribution logic, it's been designed as a "blank canvas" in order for administrators to use it into their servers using the methods they want.
Ugo Coin is a lightweight, specialized utility mod designed for server administrators and map creators who require absolute control over their world's economy. Unlike other currency mods that clutter the game with complex mechanics, Ugo Coin focuses on one thing: providing a clean, professional medium of exchange.
The mod introduces the Ugo Coin in three distinct denominations to handle transactions of any scale:
- Ugo Coin (1)
- Ugo Coin (10)
- Ugo Coin (100)
The mod offers and focuses to provide total control. The main philosophy of Ugo Coin is avoiding inflation. By default, these coins can't be obtained in survival. To ensure the economy remains strictly regulated by the server organizer, the mod keeps this by default:
- No crafting recipes to prevent money generation.
- No items dropped by monsters to prevent money farming.
- No world generation to prevent money mining.
- No trading with villagers to prevent infinite money.
Because this doesn't implement its own distribution logic, it's been designed as a "blank canvas" in order for administrators to use it into their servers using the methods they want.
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