Ultimate Fake Block

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Ultimate Fake Block

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A feature-packed, redstone controllable, all-in-one invisible block, ghost block, and copycat.

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Type
Mod
License
Creative Commons Attribution Non Commercial Share Alike 4.0 International
Latest Version
ultimatefakeblockmod_beta_0.1.jar
Authors
CurseForge
Modrinth

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fakeblock logo

Ultimate Fake Block - Overview

Disappearing walls, nifty decorations, and secret doors galore- that's what I had in mind when I made this mod.

It's like it says on the packaging: The Ultimate Fake Block is a versatile tool. It merges behaviors such as being able to turn invisible, take the texture and model of any block, and to turn into a ghost block that you can walk straight through. These behaviors can be controlled with redstone, mixed and matched to suit your needs, and come with an intuitive UI that can be used to control a huge number of these blocks at once.

How to Use

Each feature of the block can be configured in the UI, which is accessed by crouch-clicking on an Ultimate Fake Block with an empty hand.

Intangibility, invisibility and redstone control can be turned on and off, and can be set to affect all Ultimate Fake Blocks connected to the one you're using the UI of. This will turn it into a controller for that group of blocks- if you're wondering which one it is, just hold a Fake Block in your hand, and it will highlight the controller.

Features - Intangibility

With a button in the UI, you can set the block to be intangible- meaning, you can walk through it. You can set the redstone mode to control this too, making for some neat secret doors.

This feature can be used alongside invisibility and the copycat behavior.

Ultimate Fake Block Intangibility Demo

Features - Invisibility

With the button or with redstone, you can make the block invisible. Like all the other behaviors, it can be mixed and matched how you see fit.

Ultimate Fake Block Invisibility Demo

Features - Copying Block Textures and Models

When you click on an Ultimate Fake Block with any block in hand, it will copy that block's default texture and model without consuming it. There are buttons in the UI to clear the texture, clear the textures of neighboring blocks, or to apply the texture to neighboring blocks.

Ultimate Fake Block Copycat Demo

Features - Other Useful Things To Know

  • Even if it's intangible or invisible, the block will stop fluids like it's solid.
  • There are three different crafting recipes available, each for a different number of blocks. Use a recipe viewer mod like EMI or JEI to see these.
  • It fully works on a Valkyrien Skies ship.

Known Issues, Limitations & Compatibility

This mod works with almost any modded block- with a few catches. Solid, standard blocks are all guaranteed to work, but your milage may vary with custom models- when it doubt, test it. It doesn't consume the block you're using and it's simple to clear.

Another current limitation is that you can't rotate the copied texture and model. Fixing that is high on my to-do list.

A small catch that might not be to obvious to fix is that the settings on adjacent fake blocks will stay locked when you break the controller. To fix it, just place a new fake block next to them, and use it as a new controller to disable the locked settings.

TL;DR This mod is in beta, and still needs some work.

Modpacks?

If you're publishing it, it needs to be on either Modrinth or CurseForge.

Interested in reading sci-fi / fantasy? Check out my books!

Get the first one free here: Seven Systems - Google Play Books

In the stars above, an ancient evil stirs.

An artifact of vast power will shake the foundations of the seven star systems inhabited by all living beings. In the coming storm, only those who have lived in its shadow can stand against evil. A group tied together by the threads of fate and prophesy embark on a quest through the vast worlds of The Seven Systems, and fight those who would succumb to the temptation of darkness. The prince. His brother. The twin guards. The thief. The one who changed, and will change. Will they stand together long enough to do what is necessary… or pay the price? Will the worlds see their next sunrise, the dawn of a new age, or will all fall to the forces of evil? As the scales of power tip and swing, the worlds will never be the same.

With the new day, The Seven Systems are cast into the flames…

fakeblock logo

Ultimate Fake Block - Overview

Disappearing walls, nifty decorations, and secret doors galore- that's what I had in mind when I made this mod.

It's like it says on the packaging: The Ultimate Fake Block is a versatile tool. It merges behaviors such as being able to turn invisible, take the texture and model of any block, and to turn into a ghost block that you can walk straight through. These behaviors can be controlled with redstone, mixed and matched to suit your needs, and come with an intuitive UI that can be used to control a huge number of these blocks at once.

How to Use

Each feature of the block can be configured in the UI, which is accessed by crouch-clicking on an Ultimate Fake Block with an empty hand.

Intangibility, invisibility and redstone control can be turned on and off, and can be set to affect all Ultimate Fake Blocks connected to the one you're using the UI of. This will turn it into a controller for that group of blocks- if you're wondering which one it is, just hold a Fake Block in your hand, and it will highlight the controller.

Features - Intangibility

With a button in the UI, you can set the block to be intangible- meaning, you can walk through it. You can set the redstone mode to control this too, making for some neat secret doors.

This feature can be used alongside invisibility and the copycat behavior.

Ultimate Fake Block Intangibility Demo

Features - Invisibility

With the button or with redstone, you can make the block invisible. Like all the other behaviors, it can be mixed and matched how you see fit.

Ultimate Fake Block Invisibility Demo

Features - Copying Block Textures and Models

When you click on an Ultimate Fake Block with any block in hand, it will copy that block's default texture and model without consuming it. There are buttons in the UI to clear the texture, clear the textures of neighboring blocks, or to apply the texture to neighboring blocks.

Ultimate Fake Block Copycat Demo

Features - Other Useful Things To Know

  • Even if it's intangible or invisible, the block will stop fluids like it's solid.
  • There are three different crafting recipes available, each for a different number of blocks. Use a recipe viewer mod like EMI or JEI to see these.
  • It fully works on a Valkyrien Skies ship.

Known Issues, Limitations & Compatibility

This mod works with almost any modded block- with a few catches. Solid, standard blocks are all guaranteed to work, but your milage may vary with custom models- when it doubt, test it. It doesn't consume the block you're using and it's simple to clear.

Another current limitation is that you can't rotate the copied texture and model. Fixing that is high on my to-do list.

A small catch that might not be to obvious to fix is that the settings on adjacent fake blocks will stay locked when you break the controller. To fix it, just place a new fake block next to them, and use it as a new controller to disable the locked settings.

TL;DR This mod is in beta, and still needs some work.

Modpacks?

If you're publishing it, it needs to be on either Modrinth or CurseForge.

Interested in reading sci-fi / fantasy? Check out my books!

Seven Systems - Google Play Books There are links to more platforms and formats on my discord.

In the stars above, an ancient evil stirs.

An artifact of vast power will shake the foundations of the seven star systems inhabited by all living beings. In the coming storm, only those who have lived in its shadow can stand against evil. A group tied together by the threads of fate and prophesy embark on a quest through the vast worlds of The Seven Systems, and fight those who would succumb to the temptation of darkness. The prince. His brother. The twin guards. The thief. The one who changed, and will change. Will they stand together long enough to do what is necessary... or pay the price? Will the worlds see their next sunrise, the dawn of a new age, or will all fall to the forces of evil? As the scales of power tip and swing, the worlds will never be the same.

With the new day, The Seven Systems are cast into the flames...

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