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UltraStacks
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Raises the item stack limit from 64 to a value you configure, and keeps containers, slots, saved data, network sync and bulk crafting consistent with it.
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Description
UltraStacks
One stack limit, everywhere.
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What it does
• Raises the stack limit from 64 to 65,536 by default.
• Items keep their size inside chests, barrels and shulker boxes.
• Shift-click crafting, dropped items and item transfer use the same limit.
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Two ranges
64 – 65,536
Safe range. Works with everything.
65,536 – 1,073,741,823
Experimental. Very large stacks can cause trouble, so this needs a switch in the config.
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Configuration
config/ultrastacks-common.toml
• maxStackSize: the stack limit, 65,536 by default.
• experimentalStackSizes: turn this on to go above 65,536.
• The rest are per-mod compatibility switches, all on by default.
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Notes
Stacks above the limit are cut back when a world loads. If a world already has big stacks, keep experimentalStackSizes on.
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Source and issues: https://github.com/zaixiayesheng/UltraStacks
Licensed under GNU LGPLv3.
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超级堆叠(UltraStacks)
一个上限,处处通用。
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它做了什么
• 把堆叠上限从 64 提高,默认 65,536。
• 物品放进箱子、木桶、潜影盒后,不会再变回 64 个。
• Shift 连续合成、地上掉落物、物品传输都按同一个上限。
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两档范围
64 ~ 65,536
安全区,可以随便用。
65,536 ~ 1,073,741,823
实验区,堆得太大容易出问题,需要到配置里打开开关。
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配置
config/ultrastacks-common.toml
• maxStackSize:堆叠上限,默认 65,536。
• experimentalStackSizes:要超过 65,536 就打开它。
• 其余是各模组单独的兼容开关,默认全开,一般不用动。
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注意
读档时,超过上限的堆叠会被削到上限。存档里已经有大量堆叠的话,别关掉 experimentalStackSizes。
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源码与问题反馈:https://github.com/zaixiayesheng/UltraStacks
以 GNU LGPLv3 授权发布。
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