Roland's Vanilla Tweaks

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Roland's Vanilla Tweaks

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Collection of 25+ qol\balancing tweaks

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Enchantments
Village Improvements
Hostile Mobs
Peaceful & Neutral Mobs
Farming & Agriculture
QoL & Tweaks
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Fabric
Minecraft

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
unaverage_tweaks-v4.1-1.20.1.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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Description

(previously known as unaverage tweaks)

This mod is a collection of small changes and additions to the game.

These features either make the game more challenging, incentivize the use of pre-existing features, or just changes things to make more sense.

In addition, everything is configurable. If you don't like something, you can easily turn it off. In fact, every feature is disabled by default and must be enabled in the configs. <details>

Full list of features

  • Allays can plant crops
  • Animals have custom feeding
  • Animals heal when fed
  • Bane of arthropods affects more mobs
  • Beds no longer explode
  • Blocks can have custom blast resistance
  • Blocks can have custom gravity
  • Blocks can have custom hardness
  • Bridging is disabled
  • Cats repel creepers further
  • Composters take in more items
  • Enchantments can be blacklisted
  • Enchantments can transfer to books
  • Enderman can teleport unreachable players
  • Fire protection offers lava immunity
  • Fire protection offers meelee protection
  • Flint and steel can be used with separate hands
  • Frost walker ice melts at night
  • Glow squids no longer spawn in waterfalls
  • Glowstone dust can make signs glow
  • Horses need food to be tamed
  • Mobs can cross rails
  • Phantoms no longer spawn in certain biomes
  • Phantoms spawn regularly
  • Piglins and hoglins are immune to fire
  • Pigs when ridden are faster
  • Pillaring is disabled
  • Plants always spawn fully grown
  • Shields no longer prevent knockback
  • Skeletons also spawn underwater
  • Thorns no longer wear down armor
  • Tools have custom repair rate
  • Tools have limited enchantment capacity
  • Tools max durability will decay
  • Village Golems no longer start unnecesssary fights
  • XP is disabled


For more details, check out the wiki

(Previously known as Unaverage Tweaks)

This mod is a collection of small changes and additions to the game.

These features either make the game more challenging, incentivize the use of pre-existing features, or just changes things to make more sense.

In addition, everything is configurable. If you don't like something, you can easily turn it off. In fact, every feature is disabled by default and must be enabled in the configs.

Full list of features
  • Allays can plant crops
  • Animals have custom feeding
  • Animals heal when fed
  • Bane of arthropods affects more mobs
  • Beds no longer explode
  • Blocks can have custom blast resistance
  • Blocks can have custom gravity
  • Blocks can have custom hardness
  • Bridging is disabled
  • Cats repel creepers further
  • Composters take in more items
  • Enchantments can be blacklisted
  • Enchantments can transfer to books
  • Enderman can teleport unreachable players
  • Fire protection offers lava immunity
  • Fire protection offers meelee protection
  • Flint and steel can be used with separate hands
  • Frost walker ice melts at night
  • Glow squids no longer spawn in waterfalls
  • Glowstone dust can make signs glow
  • Horses need food to be tamed
  • Mobs can cross rails
  • Phantoms no longer spawn in certain biomes
  • Phantoms spawn regularly
  • Piglins and hoglins are immune to fire
  • Pigs when ridden are faster
  • Pillaring is disabled
  • Plants always spawn fully grown
  • Shields no longer prevent knockback
  • Skeletons also spawn underwater
  • Thorns no longer wear down armor
  • Tools have custom repair rate
  • Tools have limited enchantment capacity
  • Tools max durability will decay
  • Village Golems no longer start unnecesssary fights
  • XP is disabled

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~10,000
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CurseForge
~9,000
Modrinth
<1,000
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CurseForge
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CurseForge
Modrinth
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