Mod
[Archived] Undead Expansion
No reviews yet
Want scary monsters and custom spawners? You've come to the right place!
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Features structures of no particular theme, or meant as background decoration.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
A project that is no longer receiving updates.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
ABANDONED💀
Im very grateful for over 2,000,000 downloads, thank you! But sadly I lost the original mod files...
There is a remake which you can download here.


A brief look into some of the features (note that it only applies to content from versions 2.0.1 and above! If there's a feature that is mentioned below and isn't available in game, the new file/s are most likely being processed, wait a bit):
Custom Spawners!

In order to get started with creating your own mob spawner (currently 5 mobs supported: zombie, skeleton, enderman, creeper) you'll need:
- Monster Ashes - a new item dropped by Zombies, Creepers, Skeletons, Endermen and Spiders rarely if they burned to death. Try to seek for the ashes at dawn when most undead creatures begin to burn! Enchanting your weapon with Fire Aspect will work even better. You will need 4 ashes of a specific mob type to make one functional spawner.
- Ectoplasm - an item dropped by Haunters.
- Spawner shards - now conquering dangerous dungeons has an extra reward - spawner shards! Breaking a monster spawner will now give you a shard. Combine 4 of them with some other items in a crafting table to get a Hollow Spawner block.
After you put every ingredient in their respectable slot, close the GUI and sneak-right-click the spawner with Ectoplasm to activate it!
Creatures:
- Revenant - spawns similar to phantoms, if a player didn't sleep for several nights. At first you will notice only a pair of glowing green eyes floating following you which can make it harder to spot a Revenant also making the encounter slightly more scary. After being damaged or when it attacks an enemy it becomes visible showing itself. If you aren't lucky and get hit by an invisible one you will get Death Blight effect which makes you rapidly lose health but for a very short time. They burn in sunlight. But if exposed to sunlight they won't be invisible until they find a dark place. They drop: always Bones, Blighted Remains


- Demon - a fiendish creature living in the Nether. Immune to fire and knockback. Taller than a player. Hits hard with great knockback making him dangerous near pools of lava. Can heal itself after hurting it's target. Can set attacker on fire for a short time. Drops: Nether Wart, Embers.
- Wandering Knight - a tough armored humanoid enemy. Immune to knockback. Has a rusty sword but can hit pretty hard. Spawns from spawners in lost chamber dungeons. Drops: Fractured Plating, occasionally a part of their equipment.
- Wandering Knight Leader - an even tougher, stronger version of the Wandering Knight. Is required to be alive to Wandering Knights to spawn. Spawns only an underground dungeon! Has more health and damage. Can summon Evoker Fangs under attacker's feet when the knight gets hurt of slashes it with his Fang Sword. Acts kind of like a miniboss. Don't even think about building up 2 blocks an an easy victory... he's smart enough to not fall for that cheap trick! Drops: Fractured Plating, occasionally a part of their equipment.


- Haunter - an angry spirit can leave it's body after death! Spawns rarely in the place of death of a non undead monster mob at night. Is quick and can Blind it's target. They burn in sunlight Drops: Ectoplasm.


Structures:
- Grave - appears in Plains, Savanna or Forest biomes. Generates a unique block - Grave Soil. Breaking it with a shovel can give you xp and some decent loot (bones, gold/iron nuggets, rusty tools etc.), but at night you can get some better stuff (sometimes: diamonds, Blighted Remains, Rotting Arm). But pillaging a grave is something only bad guys would do. If you destroy someones burial place at night, the spirit can get upset and a Haunter may spawn! Higher risk, higher reward :P

- Lost Chamber - a small underground dungeon where a Wandering Knight Leader may reside. Contains a spawner of Wandering Knights and 2 chests with loot.

Other items, gear/equipment worth mentioning:
- Rotting Arm - an arm of a Zombie chopped down when killing it as an uncommon drop. A decent early weapon .Acts like a sword with higher attack speed and damage comparable to a stone sword but with ability to Slow down and cause Nausea to your foes. Can also be used to craft 4 Bones. Is a reference to Terraria (Zombie Arm). [Uncraftable]
- Creeper Husk - dropped by hurting a Creeper with a sharp tool like a sword or an axe. Currently used to craft Impact Grenades. [Uncraftable]
-Embers - Demon's drop - a furnace fuel burning 2 times longer than coal, can be used to craft Lava Buckets! [Uncraftable]
- Rusty Tools - most commonly found wielded by skeletons instead of Bows. Kinda pointless but these look cool and can be upgraded into Iron Tools with a single Iron Ingot in basic crafting! [Uncraftable]
- Fang Sword - a weapon wielded sometimes by Fractured Knight Leaders. Hitting an enemy gives them Mark of Evil effect which can cause Evoker Fangs spawning under their feet over time. If you are lucky, the Leaders can drop it after their death. If it's too damaged, repair it with Fractured Plating using an Anvil. [Uncraftable]
- Grave Scythe - a slow but hard hitting tool which can make regular mobs other than Haunters drop Ectoplasm too! [Craftable]
- Fractured Plating - material for various crafting recipes dropped from Wandering Knights. Right click + sneak to repair a damaged or chiped anvil! [Uncraftable]
- Wandering Knight armor - armor worn by Wandering Knights. Has an extra helmet variant which can only be obtained through slaying a Wandering Knight Leader. Little more defense than Iron and less than Diamond or Netherite. Has a set bonus which gives you Knight's Resolve effect - after taking damage from any source you have chance to get a Resistance effect. [Craftable]

- Deathbringer armor - made mainly from Revenants' dropped items - provides Death's Hand buff which makes you immune to Death Blight and makes you occasionally inflict it on your enemies. [Craftable]

- High-Frequency Murasama Blade - upgrade a Netherite Sword with Gun-Trigger Sheath in a smithing table to obtain it. Has a special AoE ability (only works if off hand is empty!). It's an obvious and direct reference to Metal Gear Rising Revengeance. [Craftable]


If you have trouble with crafting, use Just Enough Items!
Advancements:
There are jus a few at the moment but there will be more! Here's a quick example of one, discover the rest yourself!

Future Plans:
- More Mobs,
- MAYBE more mob ashes,
- a Discord Server (not anytime soon sadly, I have no time to manage the server all day everyday, I have a real life too!),
- Share your thoughts! Let me know what would you like to see in the mod and I will consider adding your ideas.
Known bugs:
- structure generation can cause server crashes in some cases.
Every single bug you see there will be fixed at some point. Let me know if anything else is wrong!
Credits:
Fredzik22:
Mod author, textures, models
MCreator:
Allowed me to make this mod
FAQ:
Q: When 1.18.x?
A: Ported!
Q: When 1.19.x?
A: Maybe in the future. Not sure when though.
Q:Backports?
A:N and O
Q:Can I use it in modpacks?
A:Sure!
Q:Can I repost this mod?
A:Only with my permission. If I see it somewhere without my permission you won't end well :)
I BEG YOU! PLEASE, DO NOT REPORT BUGS RELATED TO OLD VERSIONS OF THE MOD (EVERYTHING BELOW 2.0.0). IT'S TIME TO SWITCH TO THE LATEST ONES :D
If you want to report a crash, provide a pastebin.com link to your crashlog.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources

