Unified Durability Tweaks

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Unified Durability Tweaks

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A lightweight server-side durability tweak mod that applies configurable durability loss probability and maximum durability loss to all equipped items, including weapons, tools, armor, and shields.

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Fabric
Minecraft

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Description

Unified Durability Tweaks

A lightweight server-side Fabric mod that applies configurable durability loss probability and maximum durability loss to all equipped items, including weapons, tools, armor, and shields.


Features

  • 🗡️ Supports weapons
  • ⛏️ Supports tools
  • 🛡️ Supports armor
  • 🛡️ Supports shields
  • ⚙️ Configurable durability loss probability
  • ⚙️ Configurable maximum durability loss per durability event
  • 🔧 Lightweight implementation with minimal performance overhead
  • 🌐 Server-side compatible (clients do not need to install the mod)
  • ✨ Fully compatible with vanilla Unbreaking and Mending
  • 📄 Simple JSON configuration

Default Behavior

By default, the mod applies the following rules:

  • 25% chance for a durability event to consume durability.
  • A maximum of 1 durability can be consumed per durability event.

This significantly increases the average lifespan of equipment while preserving vanilla gameplay mechanics.


Configuration

The configuration file is automatically generated at:

config/unified_durability_tweaks.json

Default configuration:

{
  "enabled": true,
  "durability_loss_chance": 0.25,
  "max_damage_loss": 1
}

Parameters

Option Description
enabled Enable or disable the mod.
durability_loss_chance Probability that a durability event actually consumes durability.
max_damage_loss Maximum durability consumed per durability event.

Multiplayer

This is a server-side mod.

  • ✅ Dedicated Server
  • ✅ Singleplayer
  • ✅ LAN Worlds

Clients do not need to install the mod.


Compatibility

  • Minecraft 1.21.1
  • Fabric Loader

Designed to be lightweight and suitable for both vanilla+ gameplay and large modpacks.


How It Works

Instead of modifying weapon or armor attributes, the mod intercepts durability loss events and applies two configurable rules:

  1. Whether the durability loss should occur.
  2. The maximum durability consumed by that event.

This keeps the behavior simple, predictable, and compatible with vanilla enchantments such as Unbreaking and Mending.


License

Feel free to include this mod in your modpack.

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