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Valkyrien Skies 2 TFC Compatibility
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This is a fork of the main branch of Valkyrien Skies, with a small change to add compatibility between Valkyrien Skies 2 and TerraFirmaCraft. Change originally by Dokueki on Github.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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This is a fork of Valkyrien Skies 2 which includes a small fix which allows for VS2 to work with TerraFirmaCraft. This mod is meant to be a replacement for VS2; do not run this mod simulatenously with VS2.
The incompatibility between VS2 and TFC stems from the way VS2 handles ships: ships are stored in a place on the Overworld far from spawn, called 'the Shipyard'. In vanilla Minecraft, nothing generates in the Shipyard; in TerraFirmaCraft, some worldgen does occur. This fork addresses that.
I did not create VS2, full credit to the Valkrien Skies team for that. I also did not make this change to the source code, full credit to Dokueki on Github for that. I am simply maintining this "fork of a fork" so it can be included in modpacks.
VS2 originally by the Valkyrien Skies Team:
CurseForge: https://legacy.curseforge.com/minecraft/mc-mods/valkyrien-skies
Github: https://github.com/ValkyrienSkies/Valkyrien-Skies-2
This fix was not made by me, but was originally made by Dokeuki on Github:
Github: https://github.com/Dokueki/Valkyrien-Skies-2
My own Github:
Github: https://github.com/memejon/Valkyrien-Skies-2
This fork, as well as the main Valkyrian Skies, contains compatibility code for COFH and Thermal Expansion. Here is info on their licensing: https://github.com/CoFH/CoFHCore/blob/1.20.x/README.md
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