Ore Regeneration -> Bedrock Replace (or not)

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Ore Regeneration -> Bedrock Replace (or not)

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Converts all vanilla ores into regenerator ores. When mined an ore will be replaced with bedrock ore (unmineable). After a time period (configurable) the bedrock or will convert back to it's vanilla ore block.

Mod Loaders
Minecraft
26.2

About

Description

Ore Respawn makes mining sustainable. When you break an ore, it regenerates after a configurable delay so caves and veins stay useful over long play sessions.

Features

  • Respawns any block tagged as an ore (c:ores / NeoForge ore tags)
  • Configurable respawn delay (default: 5 minutes)
  • Optional bedrock placeholder while waiting — marks the spot and blocks re-mining until the ore returns
  • Instant mode: set the delay to 0 and ores regenerate immediately
  • Survives world reloads — pending respawns are saved and resume correctly
  • You still get the normal ore drops

Configuration

Edit the common config (orerespawn-common.toml) or use the in-game config screen:

Option Default Description
respawnDelaySeconds
300
Seconds before the ore respawns (0 = instant)
useBedrockPlaceholder
true
Replace mined ores with bedrock until they respawn

Requirements

  • Minecraft 1.21.1
  • NeoForge

How it works

Mine an ore as usual. After the break, the mod either restores the ore right away (instant mode) or places a placeholder and schedules the original block to return. Pending respawns are stored with the world, so they continue after a restart.

Great for SMP servers, skyblock-style worlds, or any playthrough where you want renewable resources without changing recipes or worldgen.