VehicleFix

Quick rating

Community listing page, reviews here may not be monitored by the author.

VehicleFix

By CammieOwner

No reviews yet

A small mod that makes it so vehicles (boat, horse, minecart, etc) check if their passenger is going to collide with blocks when it moves.

No Theme
No Genre
QoL & Tweaks
Bug Fixes
Mod Loaders
Fabric
Quilt
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
Custom License
Latest Version
5.1.1+Fabric

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

Ol1Tcf8.png


VehicleFix fixes a bug/issue with entities that you can ride that has existed since rideable entities were first introduced. These entities are known as "vehicles" internally, hence the name. The bug in question is that they don't take into account the rider's own hitbox when deciding if they can go past a block, leading to situations where players and entities suffocate when the game shouldn't have even let them go past those blocks.

So what I did was make it so the game will now take into account the height of a rider (although not the width, due to the sheer amount of extra jank that would need) when determining the collision of a vehicle. This works with modded vehicles as well!


discord.pngkofi.png


banner.png

Fabric API


VehicleFix fixes a bug/issue with entities that you can ride that has existed since rideable entities were first introduced. These entities are known as "vehicles" internally, hence the name. The bug in question is that they don't take into account the rider's own hitbox when deciding if they can go past a block, leading to situations where players and entities suffocate when the game shouldn't have even let them go past those blocks.

So what I did was make it so the game will now take into account the height of a rider (although not the width, due to the sheer amount of extra jank that would need) when determining the collision of a vehicle. This works with modded vehicles as well!


Join my Discord Join my Ko-Fi!
Cammie's Corner Discord Cammie's Corner Patreon

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~240,000
Total Downloads
CurseForge
~79,000
Modrinth
~160,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works