Villager House
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Capture villagers as items and automate production, trading, storage, and utility blocks with villager-powered houses.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features machines that process raw materials or automation processes.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Description
Villager House is a NeoForge 1.21.1 mod focused on automation systems powered by villagers.
With this mod, villagers can be captured as items, stored, and inserted into dedicated blocks to activate various systems. Instead of using villagers only for vanilla trading and breeding, they can serve as the core of many automation and utility systems.
Main Features:
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Capture villagers as items
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Store and manage villagers using the Villager House
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Insert villagers into special blocks to activate them
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Automate resource production with houses such as the Nether House, Iron House, Cobblestone House, Logging House, and Farming House
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Use utility blocks such as the Bed House, Education House, Ender House, and Chunk House
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Automate trading with the Trading House and Wandering Trader House
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Use the Piglin House for Piglin-related automation
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Craft items with the help of villagers using the Crafting House
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Collect nearby dropped items with the Collector House
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Manage mob-spawning systems with the Spawner House and Empty Spawner
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Includes additional content such as the Egg Catcher and custom spawn eggs
Supported Version:
Minecraft 1.21.1 NeoForge
Future Development:
Future updates will primarily focus on the NeoForge version, with new features and additional content planned for continued development.
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