Villager Names

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Villager Names

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๐Ÿง‘โ€๐ŸŒพ Gives all villager entities a default or custom name to liven up the world.

No Theme
Adventure/Exploration
Village Improvements
NPCs
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2

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Where It Runs
Server Required, Client Optional

Required on the server. Installing it on the client adds functionality.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
[Fabric/Forge/Neo] 26.2.0-8.5 | Villager Names
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube


About the mod

Villager Names gives all unnamed villagers a pre-defined name. This will name old and new spawns in the world. The mod contains a list of 5000+ names, one of which will be randomly chosen whenever an unnamed villager is detected. The profession of the villager is also visible on the trade screen. You can also use your own custom name lists, see below. There are various config options available to determine what should and shouldn't be shown on the villager trade screen. Professions will be localized in the game language.

The mod can also name modded villagers! Let me know if you've found a villager-like entity that's not named so I can add it to the list.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's RPG Bundle
Environment: Server




Configurable

Configuration guide

ย ย ย All available config options:

useCustomNamesย ย default true
Use the custom name list, editable in ./mods/villagernames/customnames.txt, separated by a comma. If custom names are found, the default name list is ignored.

useDefaultFemaleNamesย ย default true
Use the list of pre-defined female names when naming villagers.

useDefaultMaleNamesย ย default true
Use the list of pre-defined male names when naming villagers.

useBothCustomAndDefaultNamesย ย default false
Disabled by default. Whether both custom and default names should be used to name villagers. Custom names will probably not be chosen often due to the amount of default names.

nameModdedVillagersย ย default true
If enabled, also gives modded villagers a name. If you've found a 'villager'-entity that isn't named let me know by opening an issue so I can add it in.

showProfessionOnTradeScreenย ย default true
Whether the profession should be added to the villager's trade screen next to their name.

switchNameAndProfessionTradeScreenย ย default false
If enabled, switches the name and profession on the villager trading screen. Result: - .

hideMerchantLevelTradeScreenย ย default false
Whether the merchant level (novice, apprentice etc.) should be hidden on the trade screen.

shouldCapitalizeNamesย ย default true
If enabled, the mod capitalizes each word in the custom name list.




Commands

/villagernames unname - Removes the names of all loaded villagers.
/villagernames name - Gives all unnamed loaded villagers a name.
/villagernames rename - Gives all loaded villagers a new random name.




Description

Version 2.0 adds custom name lists:
When first loading the mod, it'll create a file in your .minecraft folder in /config/villagernames/ called "customnames.txt".


You can add as many names as you want to this list. Just make sure they're separated by a comma (the new line is not necessary).ย Make sure that "useCustomNames" in the config is enabled.




Showcase

Because it's difficult to determine the profession of a named villager:


The mod also adds the profession on the trade screen:



There are various commands available to unname, name and rename loaded villagers:




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is theย Github repo. Thanks!


A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Villager Names gives all unnamed villagers a pre-defined name. This will name old and new spawns in the world. The mod contains a list of 5000+ names, one of which will be randomly chosen whenever an unnamed villager is detected. The profession of the villager is also visible on the trade screen. You can also use your own custom name lists, see below. There are various config options available to determine what should and shouldn't be shown on the villager trade screen. Professions will be localized in the game language.

The mod can also name modded villagers! Let me know if you've found a villager-like entity that's not named so I can add it to the list.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's RPG Bundle
Environment: Server




Configurable

Configuration guide

ย ย ย All available config options:

Show Spoiler

useCustomNamesย ย default true
Use the custom name list, editable in ./mods/villagernames/customnames.txt, separated by a comma. If custom names are found, the default name list is ignored.

useDefaultFemaleNamesย ย default true
Use the list of pre-defined female names when naming villagers.

useDefaultMaleNamesย ย default true
Use the list of pre-defined male names when naming villagers.

useBothCustomAndDefaultNamesย ย default false
Disabled by default. Whether both custom and default names should be used to name villagers. Custom names will probably not be chosen often due to the amount of default names.

nameModdedVillagersย ย default true
If enabled, also gives modded villagers a name. If you've found a 'villager'-entity that isn't named let me know by opening an issue so I can add it in.

showProfessionOnTradeScreenย ย default true
Whether the profession should be added to the villager's trade screen next to their name.

switchNameAndProfessionTradeScreenย ย default false
If enabled, switches the name and profession on the villager trading screen. Result: - .

hideMerchantLevelTradeScreenย ย default false
Whether the merchant level (novice, apprentice etc.) should be hidden on the trade screen.

shouldCapitalizeNamesย ย default true
If enabled, the mod capitalizes each word in the custom name list.




Commands

/villagernames unname - Removes the names of all loaded villagers.
/villagernames name - Gives all unnamed loaded villagers a name.
/villagernames rename - Gives all loaded villagers a new random name.




Description

Version 2.0 adds custom name lists:
When first loading the mod, it'll create a file in your .minecraft folder in /config/villagernames/ called "customnames.txt".


You can add as many names as you want to this list. Just make sure they're separated by a comma (the new line is not necessary).ย Make sure that "useCustomNames" in the config is enabled.




Showcase

Because it's difficult to determine the profession of a named villager:


The mod also adds the profession on the trade screen:



There are various commands available to unname, name and rename loaded villagers:

Show Spoiler




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

For issues, ideas, suggestions or anything else there is theย Github repo. Thanks!


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