Villager Phrases

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Villager Phrases

By 3CTeamOwner

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Adds immersive phrases to villagers and iron golems when you interact with or walk near them.

Mod Loaders
Minecraft
26.3 26.2

About

Description

VillagerPhrases

Adds personality to villagers and Iron Golems with contextual chat phrases — interact, proximity, nighttime, rain, hit & death responses. Multi-Language.


Villager Phrases: Different Color per Profession Villager Phrases: Normal Villagers Villager Phrases: Compatibility with Villager Names


🌐 Multi-Language

Language Main Variants
English en_us —
Español es_es es_ar, es_mx, es_cl, ...
Portuguese pt_br pt_pt
Français fr_fr fr_ca, fr_ch, fr_be
Deutsch de_de de_at, de_ch
Русский ru_ru —
Italiano it_it —
हिन्दी (Hindi) hi_in —
Bahasa Indonesia (Indonesia) id_id —
Bahasa Melayu (Malaysia) ms_my —
Polski pl_pl —
Nederlands nl_nl —
Türkçe tr_tr —
Tiếng Việt vi_vn —
简体中文 zh_cn —
繁體中文 zh_tw zh_hk
日本語 ja_jp —
한국어 ko_kr —
Українська uk_ua —
Svenska sv_se —
Čeština cs_cz —
Magyar hu_hu —
Suomi fi_fi —
Dansk da_dk —
Norsk bokmål (Norge) no_no —
Română ro_ro —
български bg_bg —
ไทย th_th —
Ελληνικά el_gr —
Slovenčina sk_sk —
Hrvatski hr_hr —
Српски sr_sp sr_cs
Lietuvių lt_lt —
Latviešu lv_lv —
Eesti et_ee —

⚡ Features

🗣️ Contextual Phrases

Villagers respond in different situations:

Situation Trigger Toggle
Interact Right-click enableNormalPhrases
Proximity Stand near enableNormalPhrases
Night Proximity enableNightPhrases
Rain Proximity enableRainPhrases
Hit Attack villager enableHitPhrases
Death Kill villager enableDeathPhrases

Iron Golems guarding a village also have their own phrases:

Situation Trigger Toggle
Proximity Stand near enableIronGolemPhrases
Hit Attack Iron Golem enableIronGolemPhrases
Death Kill Iron Golem enableIronGolemPhrases

🔗 Compatibility

  • VillagerNames: fully compatible — custom names appear as the message prefix automatically

⚙️ Configuration

After launching the game once, a configuration file will be generated:

config/villagerphrases.json

Available options:

{
  "enableNormalPhrases": true,
  "enableHumorPhrases": true,
  "enableNightPhrases": true,
  "enableRainPhrases": true,
  "enableHitPhrases": true,
  "enableDeathPhrases": true,
  "globalMessageCooldownTicks": 160
}

Each toggle independently controls its corresponding phrase category.

globalMessageCooldownTicks sets the minimum gap between messages (20 ticks = 1 second, so 160 = 8s by default; 0 disables the cooldown). Death phrases always fire regardless of the cooldown.

Iron Golem phrases have their own switch and cooldown:

{
  "enableIronGolemPhrases": true,
  "ironGolemMessageCooldownTicks": 160
}

ironGolemMessageCooldownTicks is independent from the villager cooldown, and Iron Golem death phrases always fire regardless of it.


📦 Requirements

Fabric

  • Fabric API
  • Mod Menu (optional)
  • (+26.X) Java 25 or newer

NeoForge

  • (+26.X) Java 25 or newer

💬 Suggestions & Issues

If you have an idea, a suggestion, or found a bug, feel free to leave a comment on the CurseForge page or open an issue on the GitHub repository.


📜 License

This project is licensed under the MIT License.

VillagerPhrases

Adds personality to villagers and Iron Golems with contextual chat phrases — interact, proximity, nighttime, rain, hit & death responses. Multi-Language.


Villager Phrases: Different Color per Profession Villager Phrases: Normal Villagers Villager Phrases: Compatibility with Villager Names

🌐 Multi-Language

Language Main Variants
English en_us —
Español es_es es_ar, es_mx, es_cl, ...
Portuguese pt_br pt_pt
Français fr_fr fr_ca, fr_ch, fr_be
Deutsch de_de de_at, de_ch
Русский ru_ru —
Italiano it_it —
हिन्दी (Hindi) hi_in —
Bahasa Indonesia (Indonesia) id_id —
Bahasa Melayu (Malaysia) ms_my —
Polski pl_pl —
Nederlands nl_nl —
Türkçe tr_tr —
Tiếng Việt vi_vn —
简体中文 zh_cn —
繁體中文 zh_tw zh_hk
日本語 ja_jp —
한국어 ko_kr —
Українська uk_ua —
Svenska sv_se —
Čeština cs_cz —
Magyar hu_hu —
Suomi fi_fi —
Dansk da_dk —
Norsk bokmål (Norge) no_no —
Română ro_ro —
български bg_bg —
ไทย th_th —
Ελληνικά el_gr —
Slovenčina sk_sk —
Hrvatski hr_hr —
Српски sr_sp sr_cs
Lietuvių lt_lt —
Latviešu lv_lv —
Eesti et_ee —

⚡ Features

🗣️ Contextual Phrases

Villagers respond in different situations:

Situation Trigger Toggle
Interact Right-click enableNormalPhrases
Proximity Stand near enableNormalPhrases
Night Proximity enableNightPhrases
Rain Proximity enableRainPhrases
Hit Attack villager enableHitPhrases
Death Kill villager enableDeathPhrases

Iron Golems guarding a village also have their own phrases:

Situation Trigger Toggle
Proximity Stand near enableIronGolemPhrases
Hit Attack Iron Golem enableIronGolemPhrases
Death Kill Iron Golem enableIronGolemPhrases

🔗 Compatibility

  • VillagerNames: fully compatible — custom names appear as the message prefix automatically

⚙️ Configuration

After launching the game once, a configuration file will be generated:

config/villagerphrases.json

Available options:

{
  "enableNormalPhrases": true,
  "enableHumorPhrases": true,
  "enableNightPhrases": true,
  "enableRainPhrases": true,
  "enableHitPhrases": true,
  "enableDeathPhrases": true,
  "globalMessageCooldownTicks": 160
}

Each toggle independently controls its corresponding phrase category.

globalMessageCooldownTicks sets the minimum gap between messages (20 ticks = 1 second, so 160 = 8s by default; 0 disables the cooldown). Death phrases always fire regardless of the cooldown.

Iron Golem phrases have their own switch and cooldown:

{
  "enableIronGolemPhrases": true,
  "ironGolemMessageCooldownTicks": 160
}

ironGolemMessageCooldownTicks is independent from the villager cooldown, and Iron Golem death phrases always fire regardless of it.


📦 Requirements

Fabric

  • Fabric API
  • Mod Menu (optional)
  • (+26.X) Java 25 or newer

NeoForge

  • (+26.X) Java 25 or newer

💬 Suggestions & Issues

If you have an idea, a suggestion, or found a bug, feel free to leave a comment on the CurseForge page or open an issue on the GitHub repository.


📜 License

This project is licensed under the MIT License.