Mod

Villagers Respawn  (for Forge, Fabric,NeoForge)

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Villagers Respawn (for Forge, Fabric,NeoForge)

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In this vanilla+ mod, Villagers respawn at their bed when they die. (if they have a bed!)

No Theme
Village Improvements
Mod Loaders
Forge
NeoForge
Fabric
Minecraft
26.1

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Client Unsupported
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
neo_26.11_VillagersRespawn_CC-0.7.0.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

Villager Respawn Banner

It was just a matter of time... Now that Villagers have beds, those with beds have begun to respawn next to their beds when they die.

Default Configuration 

Villagers Respawn has reasonable basic default options.  Single players may install this mod without needing to make any changes.

By default

Villagers will always respawn at their bed in Easy Mode (and almost always respawn in normal and in hard mode)

Villagers will respawn at full normal health (20hp).

Villagers lose some experience when they die (but never a level).

In Hard Mode only, villagers killed by zombies turn into zombies instead of respawning at their bed.

Debugging messages are off (no log spam).

Configuration Options

Villagers Respawn offers several configuration options for mod pack writers and server operators to tune the mod to their desired level of difficulty.

You can control if villagers respawning is a lucky miracle (15%-20%) , an erratic ability (25%-75%) or 100% reliable even in hard mode.

You can control whether villagers can't respawn when they become undead in hard mode.  (Warning- Iron Golems are not their friends!)

You can also control whether villagers are weakened by death or become stronger because of it.

And you can control whether villagers lose a little xp (but never a whole level) from dying.

I *am* open to suggestions for other configuration options tho getting a 1.15 version out is top priority.

FAQ

Q: Where is the configuration file?

A: As of 1.14.4 and later, Forge now saves configuration files in the folder : "YourMinecraftFolder/saves/YourWorldName/serverconfigurations".

A: You can find this by going to the Resource Pack, press the button to opening the resource pack folder, then go up one level, and then down into the saves folder. 

Q: How do I save one configuration for all new worlds?

A: Save a copy of your desired configuration in the "defaultconfigs" folder.

Forge Configuration File 

["Villager Respawn Control Values"]

#Respawn Health

#Range: 1 ~ 25

respawnHealth = 20

#Respawn Percentage (Normal Difficulty lowers Respawn % by 5%.  Hard Difficultylowers Respawn % by 10%.)

#Range: 1 ~ 110     (Yes this is 1% to 110%)

respawnPercentage = 104  (so 99% for normal, 94% for hard.)

#Respawn XpLoss (True: Villagers loses Xp to the start of the level.  False: Villager does not lose Xp.)

respawnXpLoss = true 

#Zombie Deaths In Hard Mode  (In Hard Mode Only, Villagers become zombies when slain by zombies but respawn from other deaths).

hardModeZombieDeaths = true

#Debug Level: 0 = Off, 1 = Log, 2 = Chat+Log

#Range: 0 ~ 2

debugLevel = 0

Fabric Configuration File : villagersrespawnconfig.properties

key.debugLevel=0 #int | default: 0
key.respawnHealth=20 #int | default: 20
key.respawnXpLoss=true #String | default: true
key.respawnPercentage=104 #int | default: 104  (so 99% for normal, 94% for hard.)
key.hardModeZombieDeaths=true #String | default: true

Like this Mod? Check out our other mods!

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Claim Chunk: Very light, easy claim control to protect your stuff on multi-player servers.

Nasty Mobs: Six Smarter Skeletons with custom AI, abilities, completely configurable.

Enameled Armor:  Cover your armor with colored enamel and control whether the enchantment glow displays ( weapons not colored but can control glint).

Happy Trails: Easily Configure movement on your server (or single person game)  to be 1 to 11 times faster or slower on almost any solid block!

Harder Branch Mining:  Tools to make branch mining more difficult in various ways to encourage caving.

Easy Redstone Extras: Tools to reduce redstone annoyance and make it more fun.

Regrowth: Animals eat grass and promote regrowth.  Villagers improve their villages.  Monsters knock over torches and do other interesting things.

Beekeeper: A new villager who buys and sells bee related products including Bee Pollen and Royal Jelly custom foods!

Vending Machine: A vending machine which restocks with 7 random* items every morning.   (*or Fixed by Map Designers)

Poor Golems: Hey Buddy, can you spare an ingot?  Control over how often and how many iron ingots iron golems drop.

Patron Supporters 

We depend on users to keep going.  Supported and popular mods will be updated to new versions sooner.  Your help matters.  

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You can join us on our Discord Server at the link below. 

Discord Logo

It was just a matter of time... Now that Villagers have beds, those with beds have begun to respawn next to their beds when they die.

Default Configuration 

Villagers Respawn has reasonable basic default options.  Single players may install this mod without needing to make any changes.

By default

Villagers will always respawn at their bed in Easy Mode (and almost always respawn in normal and in hard mode)

Villagers will respawn at full normal health (20hp).

Villagers lose some experience when they die (but never a level).

In Hard Mode only, villagers killed by zombies turn into zombies instead of respawning at their bed.

Debugging messages are off (no log spam).

Configuration Options

Villagers Respawn offers several configuration options for mod pack writers and server operators to tune the mod to their desired level of difficulty.

You can control if villagers respawning is a lucky miracle (15%-20%) , an erratic ability (25%-75%) or 100% reliable even in hard mode.

You can control whether villagers can't respawn when they become undead in hard mode.  (Warning- Iron Golems are not their friends!)

You can also control whether villagers are weakened by death or become stronger because of it.

And you can control whether villagers lose a little xp (but never a whole level) from dying.

I am open to suggestions for other configuration options tho getting a 1.15 version out is top priority.

FAQ

Q: Where is the configuration file?

A: As of 1.14.4 and later, Forge now saves configuration files in the folder : "YourMinecraftFolder/saves/YourWorldName/serverconfigurations".

A: You can find this by going to the Resource Pack, press the button to opening the resource pack folder, then go up one level, and then down into the saves folder. 

Q: How do I save one configuration for all new worlds?

A: Save a copy of your desired configuration in the "defaultconfigs" folder.

Forge Configuration File 

["Villager Respawn Control Values"]

#Respawn Health

#Range: 1 ~ 25

respawnHealth = 20

#Respawn Percentage (Normal Difficulty lowers Respawn % by 5%.  Hard Difficultylowers Respawn % by 10%.)

#Range: 1 ~ 110     (Yes this is 1% to 110%)

respawnPercentage = 104  (so 99% for normal, 94% for hard.)

#Respawn XpLoss (True: Villagers loses Xp to the start of the level.  False: Villager does not lose Xp.)

respawnXpLoss = true 

#Zombie Deaths In Hard Mode  (In Hard Mode Only, Villagers become zombies when slain by zombies but respawn from other deaths).

hardModeZombieDeaths = true

#Debug Level: 0 = Off, 1 = Log, 2 = Chat+Log

#Range: 0 ~ 2

debugLevel = 0

Fabric Configuration File : villagersrespawnconfig.properties

key.debugLevel=0 #int | default: 0 key.respawnHealth=20 #int | default: 20 key.respawnXpLoss=true #String | default: true key.respawnPercentage=104 #int | default: 104  (so 99% for normal, 94% for hard.) key.hardModeZombieDeaths=true #String | default: true

Screenshots

Gallery

  • Banner Art
    Banner Art Art for description
  • They've Breached the Firewall!
    They've Breached the Firewall! Hard Mode Zombie Testing
  • Hard Mode Testing
    Hard Mode Testing One of Us! One of Us!
  • They are in the House!
    They are in the House!
  • Villagers Respawn
    Villagers Respawn

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~840,000
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Modrinth
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