# Villagers Revenge
**Villagers are done being helpless.** They now raise an army, defend their villages with muskets and cannons, and forge their own iron golems.
---
## The village army
- **Guard**: a villager in a blue coat and kepi. He carries a musket and shoots at monsters and raiders threatening the village. *Give a musket to an unemployed villager to turn him into a Guard.*
- **Chief Guard**: a rare, tougher Guard with a bicorne and gold epaulettes, armed with the revolver **"The Six"**.
- **Artillerist**: wears a fez and carries a rammer. He mans the nearest cannon and shells monsters. His cannonballs never break blocks and spare villagers. *Give a rammer to an unemployed villager to recruit one.*
- **Wanted**: kill a villager and every Guard will hunt you down… until you die.
## Gunsmith and firearms
The **Gunsmith** works at the Gunsmith Table. He sells musket balls, muskets, cylinders and, at master level, **The Six**.
**Controls:** hold **right-click to aim**, **left-click to fire**, press **R to reload**.
| Weapon | Damage | Range | Notes |
|---|---|---|---|
| Iron musket | 5 hearts | 40 blocks | |
| Gold musket | 4 hearts | 32 blocks | fastest reload |
| Diamond musket | 7 hearts | 48 blocks | |
| Netherite musket | 9 hearts | 56 blocks | smithing upgrade |
| Rusty musket | 6 hearts | 26 blocks | inaccurate, makes the target bleed (dropped by zombies) |
| The Six | revolver | 6 shots | reloads with a cylinder |
## Cannons
- **Naval Cannon**: lay **3×3 heavy beams** on the ground and put **3 cannon blocks** on the middle row: the cannon assembles itself. Stand on its platform, right-click to aim (a line shows where the ball will land), left-click to fire. Cannonballs explode and break blocks. 15 s reload while the winch pulls the cannon back.
- **Field Cannon**: placed on any block, same controls, smaller blast, never breaks blocks.
- Hit a cannon a few times to dismantle it.
## Metallurgist and golems
The **Metallurgist** forges golems over time near his forge. Put **three table blocks in a row** to build a **Golem Table**: new golems appear right on it.
| Metallurgist level | Golem |
|---|---|
| Novice, Apprentice | Iron golem |
| Journeyman, Expert | **Tier 2 Golem**: shoulder cannon, clockwork gear on its back |
| Master | **Tier 3 Golem**: chest Gatling gun, steam boiler, ammo belt, glowing eyes |
## Zombies
- A Guard killed by a zombie rises again as a **Zombie Guard**, in a torn uniform, with a rusty musket.
- Zombies holding a rusty musket can **shoot** with it.
## Villages and structures
- Plains and desert villages get new hand-built buildings **added to the vanilla houses**: houses, golem workshop, golem factory, barracks, guard tower, guild, gunsmith… with their own chest loot. Villages are also larger.
- **Fortress**: a standalone stronghold found in most overworld biomes.
- **Golem Factory** and **Desert Pyramid**: standalone structures.
## Headwear and decoration
- Guard kepi, Chief Guard bicorne, Artillerist fez, and the **Dovahelm** worn by some iron golems (not craftable, dropped or found in chests).
- Decorative blocks: broken golems (full, headless, torso), Tier 3 golem head on a workbench, table blocks.
---
## Recipes
*All recipes are also visible in JEI.*
**Musket** (iron, gold or diamond)
```
F M M F = flint and steel, M = iron ingot / gold ingot / diamond
P S . P = planks, S = wooden slab
```
**Netherite musket**: diamond musket + netherite ingot + netherite upgrade template (smithing table).
**The Six (netherite)**: The Six + netherite ingot + netherite upgrade template (smithing table).
**Musket balls** ×4 (shapeless): 2 iron nuggets + 1 gunpowder.
**Cylinder** ×4 (revolver ammo)
```
I G I I = iron ingot
G I G G = gunpowder
I G I
```
**Cannonball** ×2
```
. I .
I G I I = iron ingot, G = gunpowder
. I .
```
**Heavy beam** ×4
```
I I I
. I . I = iron ingot
I I I
```
**Cannon block**
```
B I B
I . I B = iron block, I = iron ingot
B I B
```
**Field Cannon**
```
I I I I = iron ingot, G = gunpowder
P G P P = planks
L . L L = log
```
**Rammer** (turns a villager into an Artillerist)
```
W W = wool
S S = stick
S
```
**Gunsmith Table**
```
I G I I = iron ingot, G = gunpowder
P C P P = planks, C = crafting table
P . P
```
**Metallurgist Forge**
```
I I I I = iron ingot
B F B B = bricks, F = blast furnace
B B B
```
**Table block** (3 in a row = Golem Table)
```
I I I I = iron ingot
P P P P = planks
L . L L = log
```
---
## Compatibility
- Minecraft **1.21.1**, **NeoForge**.
- Works alongside Integrated Villages, Towns & Towers and Millénaire. Integrated Villages disables vanilla villages by default: set `"Disable Vanilla Villages" = false` in `config/integrated_villages-neoforge-1_21.toml` to see the reworked villages.
- Not needed together with Guard Villagers (Villagers Revenge has its own guards).
Made by TankJesus for the **Villages Revolution** modpack.