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Viper Player Stats is a high-performance, server-side stat tracking mod for. It monitors player activity with granular detail—blocks broken, mobs killed, items crafted, distance traveled, and 30+ more categories.🔌✨
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Runs entirely on the server. Also works in singleplayer.
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Viper Player Stats
Viper Player Stats is a high-performance, server-side stat tracking mod for Minecraft 1.21.x, 26.1.x, and 26.2.x. It monitors player activity with granular detailblocks broken, mobs killed, items crafted, distance traveled, and 30+ more categoriespersisted to JSON with zero client-side dependencies.
Supported Versions
| Version | Java | Status |
|---|---|---|
| 1.21.x | 21 | Full support |
| 26.1.x | 25 | Full support |
| 26.2.x | 25 | Full support |
Purpose & Function
The core mission of this project is to give server admins comprehensive insight into player activity through a lightweight, tick-efficient polling system.
- Delta-Based Tracking: Polls the vanilla stat map on a configurable interval and calculates deltas, minimizing overhead.
- 30+ Stat Categories: Tracks everything from blocks broken per type to fishing catches, potions brewed, books written, and dimension time.
- Configurable Toggles: Every tracker can be individually enabled/disabled via
config/viper_player_stats.json. - Persistent JSON Storage: Player stats are saved to
stats/player_data/<uuid>.jsonwith automatic save intervals. - Admin Commands: Powerful in-game commands for querying, comparing, and resetting player stats.
Key Features
| Feature | Description |
|---|---|
| Delta Polling | Only records stat changes since last poll near-zero overhead |
| Block Tracking | Per-block break counts + ore mining stats with tag-aware detection |
| Combat Stats | Mob kills, deaths (by cause), damage dealt/taken, projectiles fired/hit |
| Food Tracking | Every food item consumed, tracked individually |
| Crafting & Items | Items crafted, dropped, picked up per-item granularity |
| Special Stats | Potions brewed, books written, items enchanted, trades made, beds slept |
| Fishing Stats | Fish caught vs. junk caught |
| Dimension Time | Time spent in each dimension (overworld, nether, end, etc.) |
| Armor Durability | Tracks durability loss per armor slot |
| Config UI | JSON config at config/viper_player_stats.json edit and reload |
| Server-Only | No client-side installation required pure server-side |
| Lightweight | ~30KB JAR, no external dependencies beyond Fabric API |
Enhance your server setup! Check out my other server-side mods over at : Fabric Server Essentials
How to Use
- Install the mod on your server (client-side not required).
- Start the server stats begin tracking automatically.
- Query player stats using the
/statscommand.
Commands (require OP level 2):
/stats list List all tracked stat categories
/stats <player> <stat_type> [timeframe] View a player's stat
/stats top <stat_type> <limit> Leaderboard for a stat
/stats reset <player> <stat_type> Reset a player's stat (or "all")
Stat Types: blocks_broken, ores_mined, items_crafted, items_dropped, items_picked_up, mob_kills, mob_deaths, food_eaten, deaths, damage_dealt, damage_taken, distance_walked, distance_flown, distance_swum, beds_slept, trades_made, items_enchanted, books_written, potions_brewed, armor_durability_lost, teleports_used, buckets_emptied_filled, jukebox_plays, crops_harvested, doors_gates_opened, explosions_caused, projectiles_fired, projectiles_hit, fishing, dimension_time, jumps, time_played, time_since_death
Configuration:
Edit config/viper_player_stats.json to enable/disable any tracker category, adjust polling interval, or change save frequency.
Built for server admins who want deep player insight without sacrificing performance. One mod, 30+ trackers, zero client overhead pure server-side intelligence.
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