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Visiting Villagers – Bring Your Villages to Life!
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Turn your villages into vibrant, dynamic communities with visitors, new trades, and endless interaction!
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Description
Visiting Villagers – Bring Your Village to Life!
How It Works
Visitors arrive at dawn and leave at sunset. The mod is designed to be hassle-free: no extra beds or workstations required to work.
Requirements: The village needs at least 6 villagers and 1 Iron Golem for visitors to start spawning.
Key Features
👥 New Visitors: Adults with 14 specialized professions, 7 unemployed types, and baby visitors that bring extra life to the village.
🤝 Dynamic Trading: Specialized wandering traders coming from different biomes.
🛠️ Control Tools: Use the Visitor Checker items (via chat or book) to monitor population or quick commands like /visitors check.
Compatibilities
✨ Visiting Villagers is compatible with Fresh Animations, with the exception of the Wandering Visitor's eyes. To achieve 100% compatibility, simply use the add-on found at this link. Visiting Villagers x Fresh Animations
🏷️ Villager Names: Fully compatible with Villager Names to give unique names to your visitors!
🤝 Compatible with all other villager mods.
⚙️ Platforms: Available for Fabric, Forge, and NeoForge (with in-game configuration support via Mod Menu on Fabric).
Commands
Manage your village in real-time with these advanced commands:
| Command | Description | Notes / Requirements |
|---|---|---|
/visitors check |
Verifies the amount of villagers, visitors, and golems. | Available to all |
/visitors reload |
Instantly reloads the mod's configuration file. | Fabric Only |
/visitors clear [radius] |
Removes all visitors within a radius (up to 512 blocks). | Requires OP |
/visitors population [qty] [radius] |
Force-spawns a population for load testing. | Requires OP |
| ``` |
Customization
In-Game Configuration Mod Menu (Fabric)
Easily customize spawn rates, baby behavior, and trader frequencies directly inside the game using Mod Menu (Fabric).
Fine-tune the mod to your liking via the visitingvillagers.json file for Fabric and visiting-villagers-common.toml for Forge/Neoforge. You can adjust:
Configuration Details
| Category | Setting | Default | Description |
|---|---|---|---|
| General | spawnCheckIntervalSeconds |
10 |
Time between spawn attempts (1-60s). |
minVillagersForSpawn |
6 |
Minimum villagers needed to start visits. | |
minGolemsForSpawn |
1 |
Minimum iron golems needed to start visits. | |
| Adults | visitorSpawnPercentage |
100% |
Chance of visitors based on local population. |
maxSpawnsPerCycle |
3 |
Max visitors spawned in a single cycle. | |
defaultVisitorTradeChance |
30% |
Chance for a generic visitor to have trades. | |
| Babies | minAdultsForBaby |
2 |
Adult visitors needed before babies spawn. |
babySpawnPercentage |
60% |
Percentage of adult visitors that can be babies. | |
| Wandering | maxWanderingVisitors |
2 |
Limit of wandering visitors in a village area. |
wanderingSpawnDelay |
120 |
Delay between wandering visitor spawns. |
Feel free to add it to any Modpack!
🌍 Visiting Villagers – Bring Your Village to Life!

Bring your villages to life! Visiting Villagers is a lightweight Vanilla+ mod that turns quiet hamlets into bustling, dynamic communities.
How It Works
Visitors arrive at dawn and leave at sunset. The mod is designed to be hassle-free: no extra beds or workstations required to work.
Requirements: The village needs at least 6 villagers and 1 Iron Golem for visitors to start spawning.
Key Features
👥 New Visitors: Adults with 14 specialized professions, 7 unemployed types, and baby visitors that bring extra life to the village.
🤝 Dynamic Trading: Specialized wandering traders coming from different biomes.
🛠️ Control Tools: Use the Visitor Checker items (via chat or book) to monitor population or quick commands like /visitors check.
Compatibilities
✨ Visiting Villagers is compatible with Fresh Animations, with the exception of the Wandering Visitor's eyes. To achieve 100% compatibility, simply use the add-on found at this link. Visiting Villagers x Fresh Animations.
🏷️ Villager Names: Fully compatible with Villager Names to give unique names to your visitors!
⚙️ Platforms: Available for Fabric, Forge, and NeoForge (with in-game configuration support via Mod Menu on Fabric).
⚙️ Commands
Manage your village in real-time with these advanced commands:
| Command | Description | Notes / Requirements |
|---|---|---|
/visitors check |
Verifies the amount of villagers, visitors, and golems. | Available to all |
/visitors reload |
Instantly reloads the mod's configuration file. | Fabric Only |
/visitors clear [radius] |
Removes all visitors within a radius (up to 512 blocks). | Requires OP |
/visitors population [qty] [radius] |
Force-spawns a population for load testing. | Requires OP |
🛠️ Customization
⚙️ In-Game Configuration Mod Menu (Fabric)
Easily customize spawn rates, baby behavior, and trader frequencies directly inside the game using Mod Menu (Fabric).
Fine-tune the mod to your liking via the visitingvillagers.json file for Fabric and visiting-villagers-common.toml for Forge/Neoforge. You can adjust:
📋 Configuration Details
| Category | Setting | Default | Description |
|---|---|---|---|
| General | spawnCheckIntervalSeconds |
10 |
Time between spawn attempts (1-60s). |
minVillagersForSpawn |
6 |
Minimum villagers needed to start visits. | |
minGolemsForSpawn |
1 |
Minimum iron golems needed to start visits. | |
| Adults | visitorSpawnPercentage |
100% |
Chance of visitors based on local population. |
maxSpawnsPerCycle |
3 |
Max visitors spawned in a single cycle. | |
defaultVisitorTradeChance |
40% |
Chance for a generic visitor to have trades. | |
| Babies | minAdultsForBaby |
2 |
Adult visitors needed before babies spawn. |
babySpawnPercentage |
60% |
Percentage of adult visitors that can be babies. | |
| Wandering | maxWanderingVisitors |
2 |
Limit of wandering visitors in a village area. |
wanderingSpawnDelay |
120 |
Delay between wandering visitor spawns. |
Feel free to add it to any Modpack!
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