Vital Edge

Quick rating

Vital Edge

No reviews yet

Screen-edge armor durability gradient — ambient, HUD-free, client-side.

QoL & Tweaks
Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client Only

Runs entirely on the client. Works on vanilla servers.

About

Project Details

Type
Mod
License
MIT License
Latest Version
vitaledge-1.0.0.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Vital Edge

Vital Edge renders a subtle 4-edge screen gradient that reflects your armor's durability — no HUD text, no icons, no new items. Just ambient color at the edges of your screen.

How it works

The overlay color shifts based on your equipped armor's aggregate durability:

Durability Color
70–100% Green
40–69% Amber
15–39% Orange
5–14% Red
<5% Pulsing red (shore wave)
  • No armor equipped → overlay off entirely
  • Partial armor → calculated from equipped slots only
  • Damage surge → heartbeat pulse on taking damage
  • Biome blend → subtle hue shift based on your current biome
  • Y-height modifier → brightens above Y=0, darkens below

Configuration (Mod Menu)

Setting Description
Overlay Toggle on/off
Edge Thickness How far the gradient bleeds inward (3–8%)
Steps Number of gradient bands (8–20)
Gradient Style Stepped (blocky) or Smooth (exponential fade)
Opacity Master transparency (0–50%)
Damage Surge Toggle heartbeat pulse on damage
Biome Blend Toggle biome hue tinting
Blend Strength Biome tint intensity (0–100%)

Settings persist across sessions.

Requirements

  • Minecraft 1.21.1
  • Fabric Loader ≥ 0.16.0
  • Fabric API
  • Mod Menu (optional, for configuration)

Compatibility

  • Client-side only — no server install required
  • Compatible with Iris + Sodium
  • Compatible with other HUD mods

Roadmap

v1.1 will extend compatibility to Minecraft 1.21.1–1.21.11 with no new features.

Vital Edge

Vital Edge renders a subtle 4-edge screen gradient that reflects your armor's durability — no HUD text, no icons, no new items. Just ambient color at the edges of your screen.

How it works

The overlay color shifts based on your equipped armor's aggregate durability:

Durability Color
70–100% Green
40–69% Amber
15–39% Orange
5–14% Red
<5% Pulsing red (shore wave)
  • No armor equipped → overlay off entirely
  • Partial armor → calculated from equipped slots only
  • Damage surge → heartbeat pulse on taking damage
  • Biome blend → subtle hue shift based on your current biome
  • Y-height modifier → brightens above Y=0, darkens below

Configuration (Mod Menu)

Setting Description
Overlay Toggle on/off
Edge Thickness How far the gradient bleeds inward (3–8%)
Steps Number of gradient bands (8–20)
Gradient Style Stepped (blocky) or Smooth (exponential fade)
Opacity Master transparency (0–50%)
Damage Surge Toggle heartbeat pulse on damage
Biome Blend Toggle biome hue tinting
Blend Strength Biome tint intensity (0–100%)

Settings persist across sessions.

Requirements

  • Minecraft 1.21.1
  • Fabric Loader ≥ 0.16.0
  • Fabric API
  • Mod Menu (optional, for configuration)

Compatibility

  • Client-side only — no server install required
  • Compatible with Iris + Sodium
  • Compatible with other HUD mods

Roadmap

v1.1 will extend compatibility to Minecraft 1.21.1–1.21.11 with no new features.

Screenshots

Gallery

  • vital_edge_mod_settings.png
    vital_edge_mod_settings.png vital_edge_mod_settings.png
  • vital_edge_snowy_slopes_green_day.png
    vital_edge_snowy_slopes_green_day.png vital_edge_snowy_slopes_green_day.png
  • vital_edge_badlands_green_noon.png
    vital_edge_badlands_green_noon.png vital_edge_badlands_green_noon.png
  • vital_edge_ancient_city_amber_night.png
    vital_edge_ancient_city_amber_night.png vital_edge_ancient_city_amber_night.png
  • vital_edge_mangrove_swamp_red_night.png
    vital_edge_mangrove_swamp_red_night.png vital_edge_mangrove_swamp_red_night.png
  • Mod Menu Config Screen
    Mod Menu Config Screen All settings are configurable via Mod Menu. Settings persist across sessions.
  • Snowy Biome — Cold Hue Blend
    Snowy Biome — Cold Hue Blend The overlay shifts to a cool blue-green tint in snowy biomes, reflecting the biome blend feature.
  • Badlands — Warm Hue Blend
    Badlands — Warm Hue Blend The overlay shifts to a warm amber tint in arid biomes like badlands.
  • Amber Durability — Ancient City
    Amber Durability — Ancient City Amber overlay indicates 40–69% armor durability. The dark spooky biome hue blend adds a subtle purple tint.
  • Low Durability — Red Warning
    Low Durability — Red Warning The overlay shifts to red when armor durability drops critically low, with a subtle pulsing shore wave effect.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works