VLib

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VLib

By g_mungusOwner

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Utility lib for VS addons

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API/Library
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Forge
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Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Server Required, Client Optional

Required on the server. Installing it on the client adds functionality.

About

Project Details

Type
Mod
License
Apache License 2.0
Latest Version
vlib-1.20.1-0.1.1+forge.jar

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Identifiers

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CurseForge ID
Modrinth ID

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About

Description

VLib is a library mod for Valkyrien Skies that provides many utilities for players, modpack makers, and mod developers.

For Players / Modpack Makers

  • VS Player Collision Bug Fix: Going through tight vertical spaces such as trapdoors on ships will now behave as expected when the ship is rotated.
  • Automatic Modded Block Mass Calculation: run /vlib generateMasses and VLib will calculate block mass estimates for all modded blocks. It will save the masses and bundle them into a jar file in your mods folder
  • Assembly Stick: Right click on a build to instantly assemble it as a ship! (NOTE: this feature is currently incompatible with C2ME)
  • Per-Dimension Ship Gravity: Allows you to set the default ship gravity per dimension with a datapack
  • Per-Dimension Ship Scale: Allows you to set the default ship scaling per dimension with a datapack

For Developers

  • Data driven features for setting MC (or datapack) structures to generate as ships
  • VLibGameUtils provides functions for assembly (with or without blacklist), and getting and saving ship structure templates.
  • DimensionSettingsManager allows you to query or set default ship gravity and scale per dimension (via code or datapack)

More detailed information can be found on the the wiki.

VLib is a library mod for Valkyrien Skies that provides many utilities for players, modpack makers, and mod developers.

For Players / Modpack Makers

  • VS Player Collision Bug Fix: Going through tight vertical spaces such as trapdoors on ships will now behave as expected when the ship is rotated.
  • Automatic Modded Block Mass Calculation: run /vlib generateMasses and VLib will calculate block mass estimates for all modded blocks. It will save the masses and bundle them into a jar file in your mods folder
  • Assembly Stick: Right click on a build to instantly assemble it as a ship! (NOTE: this feature is currently incompatible with C2ME)
  • Per-Dimension Ship Gravity: Allows you to set the default ship gravity per dimension with a datapack
  • Per-Dimension Ship Scale: Allows you to set the default ship scaling per dimension with a datapack

For Developers

  • Data driven features for setting MC (or datapack) structures to generate as ships
  • VLibGameUtils provides functions for assembly (with or without blacklist), and getting and saving ship structure templates.
  • DimensionSettingsManager allows you to query or set default ship gravity and scale per dimension (via code or datapack)

More detailed information can be found on the the wiki.

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By the numbers

Statistics

~990,000
Total Downloads
CurseForge
~700,000
Modrinth
~280,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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