Mod

Void's World

Quick rating

Void's World

No reviews yet

A Multiworld Plugin Inspired mod

Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
Void's World V3
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

🌍 Void's World — MultiWorld Mod

Import and explore multiple worlds as separate dimensions — all within a single Minecraft instance.

Void's World lets server owners import existing Minecraft world saves directly into their running server as live playable dimensions. Players can teleport between worlds instantly using simple commands, with each imported world keeping its own terrain, structures, and spawn point.

No restarts. No separate servers. Just /multiworld import and go.


✨ Features

  • Import any world save as a fully playable dimension
  • Separate dimension per world — terrain, chunks and POI data from the original world are preserved
  • Custom spawn points per imported world
  • Per-world settings — PVP, keep inventory, and gamerules configurable per world
  • Instant teleportation between worlds with a single command
  • Persistent imports — imported worlds are saved to disk and automatically loaded on server restart
  • Operator tools — teleport other players between worlds and back to the main world

🚀 Getting Started

  1. Place your world folder (must contain level.dat and a region/ folder) inside your server's saves/ directory
  2. Join your server and run /multiworld available to see worlds ready to import
  3. Run /multiworld import <worldname> to import it as a live dimension
  4. Run /multiworld tp <worldname> to teleport into it

That's it. The mod handles copying the world data and creating the dimension automatically.


📋 Commands

All commands are under /multiworld. Permission level 2 (operator) is required for management commands. Teleporting yourself only requires being a player.

World Management

Command Description
/multiworld list List all currently imported worlds
/multiworld available List world folders in saves/ that can be imported
/multiworld import <world> Import a world as a live dimension (OP)
/multiworld remove <world> Remove a world from imports (OP)

Teleportation

Command Description
/multiworld tp <world> Teleport yourself to an imported world
/multiworld tp <world> <x> <y> <z> Teleport to specific coordinates in a world
/multiworld tp <player> <world> Teleport another player to a world (OP)
/multiworld tp <player> <world> <x> <y> <z> Teleport another player to specific coords (OP)
/multiworld home Teleport yourself back to the main world
/multiworld home <player> Teleport another player back to the main world (OP)

Spawn Points

Command Description
/multiworld spawn set <world> <x> <y> <z> Set the spawn point for a world (OP)
/multiworld spawn set <world> <x> <y> <z> <yaw> <pitch> Set spawn with rotation (OP)
/multiworld spawn get <world> Show the current spawn point for a world

Per-World Settings

Command Description
/multiworld gamerule set <world> <rule> <value> Set a gamerule for a world (OP)
/multiworld gamerule get <world> <rule> Get a gamerule value for a world
/multiworld gamerule pvp <world> <true|false> Toggle PVP for a world (OP)
'/multiworld gamerule adventuremode <world? <true|false> To Stop BlockBreaking in a World (OP)
/multiworld gamerule keepinventory <world> <true|false> Toggle keep inventory for a world (OP)

Utilities

Command Description
/multiworld debug Show loaded dimensions and server level info

📁 How It Works

When you import a world, the mod:

  1. Reads the world's level.dat for metadata (seed, spawn, settings)
  2. Copies region/, poi/, and entities/ into your main world's dimensions/multiworld/<worldname>/ folder
  3. Injects a live ServerLevel into the running server
  4. Registers the dimension so players can teleport into it immediately

Imported worlds are saved to multiworld_config/imported_worlds.json and automatically reloaded on every server start.


⚙️ Requirements

  • Minecraft 1.20.1
  • Forge 47.4.x
  • Server-side only — no client mod required

⚠️ Notes

  • Imported worlds must be 1.18+ format (subchunk-based, 384 block height)
  • The world folder must contain at least level.dat and a region/ folder to be importable
  • Removing a world from imports does not delete its copied data from the dimensions folder
  • This mod is intended for server use — singleplayer support is not guaranteed

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync