VoxelCleaner
No reviews yet
A lightweight Fabric mod to hollow areas and generate rooms with undo/redo support.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Install on the client or the server — either alone gives full functionality.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
VoxelCleaner
VoxelCleaner is a Minecraft mod designed to provide powerful voxel-based editing capabilities via in-game commands. With features like room generation, area hollowing, history tracking (undo/redo), loot management, and block protection, it is an essential tool for creators, map builders, and server admins.
Table of Contents
- Features
- Installation
- Usage
- Configuration
- Examples
- Troubleshooting
- Dependencies
- Contributors
- License
Features
- 🧱 Room Generation: Generate rooms of specified width, height, and depth with a single command.
- 🕳️ Area Hollowing: Clear out volumes while preserving outer shell blocks.
- ♻️ Undo/Redo: Revert or reapply world changes with history tracking.
- 🎁 Loot Management: Break blocks, spawn chests, and auto-distribute loot.
- 🔒 Block Protection: Prevents modification of protected blocks like spawners and blocks with entities.
- 🧰 Command Utilities: Utility methods to assist with player and block targeting in commands.
Installation
- Install Fabric Loader for Minecraft.
- Install the Fabric API.
- Download the
VoxelCleanermod JAR and place it in yourmodsfolder. - Launch the game using the Fabric profile.
Usage
Main Commands
/voxelcleaner
Alias: /vc
Clears (hollows) a rectangular area in front of the player.
/voxelcleaner <width> <height> <depth>
/voxelcleaner <width> <height> <depth> <material>
/voxelcleaner <width> <height> <depth> <material> <force>
/voxelcleaner <width> <height> <depth> <material> <force> <loot>
Parameters:
width– Inner width of the areaheight– Inner height of the areadepth– Inner depth of the areamaterial(optional) – Block used for the outer shellforce(optional, boolean) – Removes protected blocksloot(optional, boolean) – Collects drops into chests
/voxelroom
Alias: /vr
Creates a fully built room with walls, floor, and ceiling.
/voxelroom <width> <height> <depth> <walls> <floor> <ceiling>
/voxelroom <width> <height> <depth> <walls> <floor> <ceiling> <force>
/voxelroom <width> <height> <depth> <walls> <floor> <ceiling> <force> <loot>
Parameters:
width– Inner width of the roomheight– Inner height of the roomdepth– Inner depth of the roomwalls– Wall blockfloor– Floor blockceiling– Ceiling blockforce(optional, boolean) – Overrides protected blocksloot(optional, boolean) – Collects removed blocks into chests
History Commands
/voxelundo
Alias: /vcu
Undoes the last voxel action.
/voxelundo
/voxelundo <count>
/voxelredo
Alias: /vcr
Redoes previously undone voxel actions.
/voxelredo
/voxelredo <count>
/voxelhistory
Alias: /vch
Displays the command history for the current player.
/voxelhistory
/voxelhistory <count>
Notes
- All commands are player-only (cannot be executed from console).
- Undo/redo works per player and per dimension.
forceandlootdefault tofalseif not specified.- Protected blocks (block entities, spawners) are preserved unless
force = true.
Configuration
All constants are centralized in VoxelConfig.java. Notable configuration options:
public static final int MAX_W = 64;
public static final int MAX_H = 64;
public static final int MAX_D = 64;
public static final int MAX_ACTIONS_PER_PLAYER = 10;
public static final int MAX_HISTORY_LINES = 20;
public static final String TIMEZONE = "America/New_York";
Adjust these values to fine-tune player limits, history depth, and size constraints.
Examples
# Hollow out a 10x5x10 area using default material
/voxelcleaner 10 5 10
# Hollow out a 10x5x10 area with stone shell and collect loot
/voxelcleaner 10 5 10 minecraft:stone true true
# Create a 7x4x7 room using different blocks for walls, floor, and ceiling
/voxelroom 7 4 7 minecraft:oak_planks minecraft:birch_planks minecraft:glass
# Create a 7x4x7 room and override protected blocks
/voxelroom 7 4 7 minecraft:oak_planks minecraft:birch_planks minecraft:glass true
# Undo the last 2 voxel actions
/voxelundo 2
# Redo the last undone voxel action
/voxelredo 1
# View the last 5 voxel actions for the current player
/voxelhistory 5
Troubleshooting
- ❗ Commands not recognized? Make sure the mod is loaded and you're using the Fabric profile.
- ❗ Block edits not working? Ensure you're not targeting protected blocks (e.g., spawners, blocks with entities).
- ❗ Undo stack not working? Check
VoxelConfig.MAX_ACTIONS_PER_PLAYERto ensure history is enabled for players.
Dependencies
- Minecraft (Fabric)
- Fabric API
- Brigadier (Minecraft’s command parser)
- Minecraft Server Classes (for block, entity, world management)
Contributors
- Jason Oltzen – Author and core developer
License
This work is released under the Creative Commons CC0 1.0 Universal (CC0 1.0) Public Domain Dedication.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers