Voxelskin HD

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Voxelskin HD

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Renders the outer layers of players' HD skins in optimized 3D voxels.

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Type
Mod
Latest Version
Voxelskin HD 1.0.0
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Description

English/Inglês

Summary
Renders player skin overlay layers as optimized 3D voxel geometry.
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Description
VoxelSkinHD is a client-side visual mod that renders the outer layers of player skins as real 3D voxel geometry instead of flat vanilla overlays.
The mod keeps the normal player model and adds depth to visible skin overlay parts such as hats, jackets, sleeves, and pants. It is designed to improve the look of high-resolution and detailed player skins while keeping the feature lightweight and configurable.
Features
- Renders player skin overlay layers as 3D voxels.
- Supports HD skin textures and detailed overlay artwork.
- Client-side only: it does not add blocks, items, entities, dimensions, or gameplay mechanics.
- Keeps vanilla player rendering as the base model.
- Includes distance-based LOD to reduce voxel resolution when players are far away.
- Includes crowd LOD to reduce rendering cost when many players are nearby.
- Provides client configuration through NeoForge config, compatible with config menu mods such as Configured.
- Supports custom skin texture resolution used by Somake-based setups.
- Includes compatibility behavior for Armourer’s Workshop to avoid rendering voxel skin parts hidden by compatible outfits.
- Supports third-person limb bending with Player Animator-style animations when available.
- Supports first-person sleeve replacement with voxel sleeves, while first-person bending is disabled for stability.
What the mod does not do
- It does not change player skins.
- It does not provide skins, copyrighted assets, or third-party content.
- It does not affect gameplay or server rules.
- It does not require other players to install the mod to join a server.
- It currently targets real player rendering only; NPCs and custom non-player renderers may not receive voxel skin rendering.
Requirements
- Minecraft 1.21.1
- NeoForge
- Client-side installation
Optional compatibility
The mod can work alongside:
- Somake custom skin systems
- Armourer’s Workshop
- Player Animator-based animation mods
- Configured or similar config screen mods
These are optional and are not required for the basic voxel skin rendering feature.
Recommended usage
Use this mod if you want player skin overlay details to appear with real 3D depth instead of flat vanilla layers. It is especially useful for detailed HD skins that use hats, jackets, sleeves, pants, or other overlay elements.
Notes for servers
VoxelSkinHD is a visual client-side mod. Servers do not need to install it for basic functionality. Players can use it locally to improve how player skins appear on their own client.

Brazilian Portuguese/Português Brasileiro

VoxelSkinHD é um mod visual client-side que renderiza as camadas externas das skins dos jogadores como geometria 3D em voxels, em vez das camadas planas vanilla.
Ele mantém o modelo normal do jogador e adiciona profundidade visual às partes externas da skin, como chapéu, jaqueta, mangas e calças. O mod é focado em melhorar a aparência de skins detalhadas e HD sem adicionar itens, blocos, entidades ou mudanças de gameplay.
Recursos
- Renderiza camadas externas da skin em voxels 3D.
- Suporta skins HD e overlays detalhados.
- Funciona apenas no cliente.
- Mantém o modelo vanilla do jogador como base.
- Possui LOD por distância para otimização.
- Possui LOD em multidões para reduzir custo quando há muitos jogadores próximos.
- Configuração via NeoForge config, compatível com menus como Configured.
- Compatibilidade com sistemas de skin custom usados em setups Somake.
- Compatibilidade com Armourer’s Workshop para evitar renderizar partes da skin cobertas por roupas compatíveis.
- Suporte a animações em terceira pessoa baseadas em Player Animator.
- Substituição visual das mangas em primeira pessoa por mangas voxel, sem bend em primeira pessoa por estabilidade.
O que o mod não faz
- Não altera skins dos jogadores.
- Não inclui skins, assets protegidos ou conteúdo de terceiros.
- Não altera gameplay.
- Não adiciona blocos, itens ou entidades.
- Não requer instalação no servidor para o uso visual básico.
- Atualmente é focado em jogadores reais; NPCs e renderizadores customizados podem não receber renderização voxel

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