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Voxy Passive ChunkGen
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A Voxy-addition passive chunk generation mod for 1.20.1 Forge users without needing to explore chunks manually!
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Hello guys this is a minecraft mod i made for people of 1.20.1 forge/fabric , as it is the biggest library , People complained about not having a passive worldgen mod with voxy for that version.(Passive chunks loads without needing to manually fly to load chunks in voxy) , it uses Automation Chunk generation in fancy mode to reduce lag and helps in fast chunk generation with cpu usage! uses its own thread for being more efficient.
MOST LAG GLITCHES ARE PATCHED AND PLZ REA ALL THIS! EXCEPT STATS FOR NERDS
Use command /voxywg to trigger
- THIS MOD SHOULD WORK WITH ANY VOXY VERSION OF 1.20.1 FORGE/FABRIC , SO FAR IVE ONLY TRIED WITH NEO-VOXY 3.5 multiversion and i suggest you to do the same!
- neovoxy for forge 1.20.1:https://github.com/NHblock-Johnsnow/neo-voxy-multiversion
RED REPRESENTS MINECRAFT CHUNKS AND GREEN REPRESENTS MODDED CHUNKS- THE chunks look bad cuz ive set voxy to lowest settings
HOW IT WORKS: Now the stat for the nerds , this mod works by doing passive chunk generations , unlike mods which make u start a generation and then be still , this problem is fixed by this mod as it constantly uses your processor/cpu to generate chunks it can highly be customized how much threads to use. Also, i have also provided a section in embeddium menu which lets you cuztomize the mode you need to generate chunks , one is fancy mode which generates chunks slowly about 20-30 chunks per second but is fancy looking as it but Fast mode helps in faster generation , but it dosent generates things like Trees , Ores , Structues , youd have to manually explore those chunks urself to load those (terrain only). This mod severly focuses on the 1.20.1 forge/fabric version users who dont have any worldgen or "passive" chunk gen mods that they need to have in their worlds rather than standing in one place , when u stay still it generates chunk upto 64 radius , and its centre keeps on changing according to ur position, it also generates chunks with paused game , and voxy also reads those chunks generated by it. It is compatible with tectonic , regions unexplored. There is an unkown issue i encoured in my main world with like 300 mods which didnt generated any chunks , but in other worlds with same mods it did happen , so i cant figure out the error. It is compatible with most terrain reforming mods , and has high compatiblity. You must install embeddium and sinytra connector for this to work. And also I have Neo-Voxy 3.5 and it should work on other unofficial 1.20.1 voxies like 1.13 alpha one , 2.6 and others(not tested but should work , they had to be gradlew builded , atleast most of them)
Features And Possible issues
- Tectonic , Regions Unexplored support(TESTED) , Biomes O Plenty and Oh the biomes youll go(not tested but likely yes)
- Speed gen variation..
- Passive worldgen(You dont need to gen. like other mods it is a passive that gens chunk in background , even when screen is paused)
- Shader support
- Automation Ticks on Fancy mode to increase chunk speed and reduce lag!
- Fast modes slows game for fast generation , fancy mode suggested
- Multiplayer support(NOT GURANTEED)
- Expect bugs as im not famous or good coder

- this image shows fancy mode chunk generation(slow but good looking) Added a menu for switching between different modes
- This IS THE FAST MODE(Fast but low quality, its blurred by curseforge)


THIS IS APPROXIMATION MODE UNDER THE SAME TIME
MODES INVOXY CHUNKGEN
- FANCY: This mode allows trees , strucutres , ores and everything to be loaded , it looks fancy
- SPEED:15-40 CHUNKS
- FAST: This mode is for low end pcs or if you want fast gen speed.
- SPEED:20-35
- APPROXIMATION(ALPHA):This mode uses your cpu to approximate the chunks around you and generates chunks rapidly , it skips ores , structures and trees , but has very less lag issue.
- SPEED:40-100
NEW MODE FEATURE
- Added generation intensity menu to change the amount of threads used to generate chunks
- HIGH CHUNK INTENSITY GEN: LAG more(If ur cpu is bad)
RELEASE 3 FEATURES

- Radius: Now you can change the radius of how much it generates as it centralizes from where to generate chunks to what radius
- Far ships: New Feature added to See ships from the mod SMALL SHIPS by talhanation
- You can now also configure the automation chunks generation in the release 4 ! It now takes its own threads rather than relying on server ticks which massively reduces lag , In every mode , approximation , fast , fancy , this has been give to reduce lag!

A picture of small ships from 1k blocks away(near beach)
- These ships take like 5-10 seconds to load when they are out of your simulation distance , and can have issues with shaders
I dont own the small ships mod and all of credit of small ship goes to talhanation and his team
His mod:https://www.curseforge.com/minecraft/mc-mods/small-ships
His profile:https://www.curseforge.com/members/talhanation/projects
His mod:https://modrinth.com/mod/small-ships
His modrinth profile:https://modrinth.com/user/talhanation
All credit for Voxy of course goes to cortex, its developer
- Feel free to report bugs or suggest features
- *not every mod tested, unintended behavior may occur
Thanks for visiting this page , hope this helps the 1.20.1 Community!
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