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Valkyrien Skies [UNOFFICIAL] Port
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An unofficial NeoForge/Fabric port of the Valkyrien Skies 2 physics engine to the newer Minecraft versions!
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Runs entirely on the server. Also works in singleplayer.
Must be installed on both the client and the server.
Varies by version.
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Valkyrien Skies (Unofficial Port)
⚠️ IMPORTANT DISCLAIMER
This is an UNOFFICIAL port of Valkyrien Skies for newer Minecraft versions and mod loaders.
- Do NOT report any bugs or issues found in this version to the official Valkyrien Skies developers.
- For support, bug reports, or questions regarding this port, please leave a comment here or contact the port author directly.
🌟 About the Port
This build brings the powerful physics engine of Valkyrien Skies 2 to newer versions of Minecraft.
It allows you to create airships, boats, and other physics-based moving structures using the Valkyrien Skies physics system.
The project includes ports for modern mod loaders, with compatibility depending on the specific Minecraft version and loader.
🔧 Port Origin & Compatibility
- Development: This version was built using existing port branches and source code from GitHub and has been further tweaked, fixed, and improved to work properly on newer Minecraft versions.
- Iris Shaders: Compatible with the Fabric build for Minecraft 1.21.11.
- Oculus: Compatibility may vary depending on the Minecraft version and loader.
- ETF & EMF: Currently incompatible for unknown reasons. This may be fixed in future updates.
⚠️ Important: Compatibility can differ between Minecraft versions and mod loaders. Always use dependency versions matching your specific setup.
🛠️ Required Dependencies
To play this mod, you MUST install the required dependencies for your specific Minecraft version and mod loader.
- Kotlin - Required by the port
- Architectury API — Required by the port.
Make sure to use dependency versions compatible with your Minecraft version and mod loader.
👤 Original Developers
Huge thanks to the original developers of Valkyrien Skies:
- triode_ — Original Valkyrien Skies developer.
- rubydesic — Original Valkyrien Skies and Eureka! Ships developer.
If the developer has any questions or complaints, please contact me on Discord: @valeriy1199
📜 Credits & License
- Original Creators: Huge thanks to triode_, rubydesic, and the entire Valkyrien Skies team for creating this amazing physics engine.
- Original Source Code: Valkyrien Skies GitHub
- License: This port is distributed under the LGPL-3.0 License, strictly adhering to the original mod's licensing terms.
Valkyrien Skies (Unofficial Port)
⚠️ IMPORTANT DISCLAIMER
This is an UNOFFICIAL port of Valkyrien Skies for newer Minecraft versions and mod loaders.
- Do NOT report any bugs or issues found in this version to the official Valkyrien Skies developers.
- For support, bug reports, or questions regarding this port, please leave a comment here or contact the port author directly.
🌟 About the Port
This build brings the powerful physics engine of Valkyrien Skies 2 to newer versions of Minecraft.
It allows you to create airships, boats, and other physics-based moving structures using the Valkyrien Skies physics system.
The project includes ports for modern mod loaders, with compatibility depending on the specific Minecraft version and loader.
🔧 Port Origin & Compatibility
- Development: This version was built using existing port branches and source code from GitHub and has been further tweaked, fixed, and improved to work properly on newer Minecraft versions.
- Iris Shaders: Compatible with the Fabric build for Minecraft 1.21.11.
- Oculus: Compatibility may vary depending on the Minecraft version and loader.
- ETF & EMF: Currently incompatible for unknown reasons. This may be fixed in future updates.
⚠️ Important: Compatibility can differ between Minecraft versions and mod loaders. Always use dependency versions matching your specific setup.
🛠️ Required Dependencies
To play this mod, you MUST install the required dependencies for your specific Minecraft version and mod loader.
- Kotlin - Required by the port
- Architectury API — Required by the port.
Make sure to use dependency versions compatible with your Minecraft version and mod loader.
👤 Original Developers
Huge thanks to the original developers of Valkyrien Skies:
- triode_ — Original Valkyrien Skies developer.
- rubydesic — Original Valkyrien Skies and Eureka! Ships developer.
If the developer has any questions or complaints, please contact me on Discord: @valeriy1199
📜 Credits & License
- Original Creators: Huge thanks to triode_, rubydesic, and the entire Valkyrien Skies team for creating this amazing physics engine.
- Original Source Code: Valkyrien Skies GitHub
- License: This port is distributed under the LGPL-3.0 License, strictly adhering to the original mod's licensing terms.
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