Skip to content
Vyvern Bridge

Quick rating

Community listing page, reviews may not be monitored by the author.

Vyvern Bridge

By VyvernOwner

No reviews yet

Shared foundation for every Vyvern companion mod - WebSocket bus, permissions, config sync and the in-game hub GUI. Does nothing by itself.

Mod Loaders
Minecraft

About

Description

Vyvern Bridge

Summary: Shared foundation for every Vyvern companion mod — WebSocket bus, permissions, config sync and the in-game hub GUI. Does nothing by itself.

Description

Vyvern Bridge is the shared library every other Vyvern mod builds on. It has no gameplay of its own — install it because another Vyvern mod (Stats, QOL, Teams, Mine, Autopilot, Voxy) needs it.

What it provides:

  • An optional WebSocket bus to a Vyvern panel. Fully dormant if no panel is configured — nothing breaks, nothing phones home.
  • A permission-node framework shared by every Vyvern mod, so server operators get one consistent permission model instead of one per mod.
  • CompanionConfigStore: live in-game config changes (e.g. an operator raising a limit from an in-game panel) sync instantly to every connected client, persist atomically to config/vyvern-companion.json, and survive a restart — even without a panel connection.
  • The shared in-game "Vyvern hub" GUI shell: a custom, translucent, Vyvern-styled tab rail that every feature mod's panels are built into.
  • A shared Notices broadcast channel + on-screen banner overlay, with a chat fallback for vanilla clients.
  • Bus command dispatch, used by other mods' commands.

Requires: NeoForge 1.21.1+, Minecraft 1.21.1. Works standalone; a Vyvern panel connection is optional and only unlocks remote management.