Community listing page, reviews may not be monitored by the author.
Warp Signs
No reviews yet
This project enables sign warp teleportation along with home and spawn.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Required on the client. Installing it on the server adds functionality.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Warp Signs
Warp Signs adds protected server warps, personal homes, and a global server spawn for Minecraft 1.21.1 NeoForge servers.
Features
- Named server warps
- Clickable
[Warp]signs - Personal player homes
- Global server spawn
- Operator controls for creating and removing server warps
- Protection for valid warp signs and their supporting blocks
- TNT, creeper explosion, and piston protection
- Consistent
[WarpSign]chat feedback
Warp commands
/setwarp <name>
Operator only. Creates or updates a named server warp at your current location.
/warps
Lists available server warps.
/warp <name>
Teleports you to the selected server warp.
/delwarp <name>
Operator only. Deletes the selected server warp.
Warp or Spawn signs
Create a sign with:
[Warp]
WarpName
[Spawn]
Put [Warp] on the first line and the exact name of an existing server warp on the second line. Right-clicking a valid warp sign teleports the player to that warp.
Put [Spawn] on the first line for a valid warp to spawn set with /setspawn.
Valid warp signs and their supporting structure are protected from player breaking, TNT, creeper explosions, and piston manipulation. Operators must crouch to edit or remove protected warp signs.
Homes
/sethome
Saves your current location as your personal home.
/home
Teleports you to your saved home.
/delhome
Deletes your saved home.
Homes are saved per player. Players cannot access another player’s home.
Spawn
/setspawn
Operator only. Sets the global Overworld server spawn.
/spawn
Teleports any player to the global server spawn.
Respawns
Valid bed respawn locations take priority over WarpSigns respawn handling.
If a player does not have a valid bed respawn location, their saved /home is used.
If a player has no valid bed and no saved /home, they respawn at the global server spawn set by /setspawn.
Respawn anchors and individual /spawnpoint locations do not override WarpSigns home or server-spawn fallback behavior.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources