Water Light Level

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Water Light Level

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Visualization of low-light water blocks, useful for spotting and creating drowned-safe zones

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Minecraft

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Available Platforms

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Where It Runs
Client Only

Runs entirely on the client. Works on vanilla servers.

About

Project Details

Type
Mod
License
MIT License
Latest Version
water-light-level-1.0.2.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

Water-Light-Level

🌊Water Light Level is a client-side Fabric mod that visualizes underwater blocks whose light level is below a configurable threshold.

It renders a translucent aura around qualifying water blocks, making it easy to:

  • spot drowned-safe areas
  • identify dark underwater regions
  • explore and debug underwater lighting

✨ Features

  • 🔦 Highlights water blocks below a chosen light level
  • 📏 Configurable scan distance
  • 🎨 Customizable aura color (ARGB)
  • ⌨ Toggle the aura on/off instantly
  • ⌨️ Toggle the aura via a keystroke

Example 1


🧭 Commands

All commands are under:

/waterlightlevel

Light Level

/waterlightlevel lightlevel <level>
/waterlightlevel lightlevel

Sets or gets the maximum light level a water block may have to be highlighted.


Scan Distance

/waterlightlevel distance <distance>
/waterlightlevel distance

Controls how far around the player the mod scans for water blocks.


Aura Color (ARGB)

/waterlightlevel color_argb <alpha><red><green><blue>
/waterlightlevel color_argb

Customize the aura color and transparency. Value need to be in HEX.


Toggle Aura

/waterlightlevel on
/waterlightlevel off
/waterlightlevel toggle
or just use the toggle keybind (L by default)

Turns the aura on / off or toggles it.


Aura Only

/waterlightlevel aura_only

Scans the water once and renders the result. Good for large distances that would generate lag if continuously scanned.
Updates on the waters light level will obviously not be taken into account when this setting is on.


Example 2


GitHub

source code


📦 Requirements

  • Minecraft: 1.21.11
  • Loader: Fabric
  • Fabric API: required
  • Client-side only (safe to use on servers)

🧑‍💻 License

MIT

Water-Light-Level

🌊Water Light Level is a client-side Fabric mod that visualizes underwater blocks whose light level is below a configurable threshold.

It renders a translucent aura around qualifying water blocks, making it easy to:

  • spot drowned-safe areas
  • identify dark underwater regions
  • explore and debug underwater lighting

✨ Features

  • 🔦 Highlights water blocks below a chosen light level
  • 📏 Configurable scan distance
  • 🎨 Customizable aura color (ARGB)
  • ⌨ Toggle the aura on/off instantly
  • ⌨️ Toggle the aura via a keystroke

Example 1


🧭 Commands

All commands are under:

/waterlightlevel

Light Level

/waterlightlevel lightlevel <level>
/waterlightlevel lightlevel

Sets or gets the maximum light level a water block may have to be highlighted.


Scan Distance

/waterlightlevel distance <distance>
/waterlightlevel distance

Controls how far around the player the mod scans for water blocks.


Aura Color (ARGB)

/waterlightlevel color_argb <alpha><red><green><blue>
/waterlightlevel color_argb

Customize the aura color and transparency. Value need to be in HEX.


Toggle Aura

/waterlightlevel on
/waterlightlevel off
/waterlightlevel toggle
or just use the toggle keybind (L by default)

Turns the aura on / off or toggles it.


Aura Only

/waterlightlevel aura_only

Scans the water once and renders the result. Good for large distances that would generate lag if continuously scanned.
Updates on the waters light level will obviously not be taken into account when this setting is on.


Example 2


GitHub

source code


📦 Requirements

  • Minecraft: 1.21.11
  • Loader: Fabric
  • Fabric API: required
  • Client-side only (safe to use on servers)

🧑‍💻 License

MIT

Screenshots

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  • example2.png
    example2.png example2.png
  • example1.png
    example1.png example1.png

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