Water Resistance Potion
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Adds potions of water resistance. Compatible with Origins mod.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features content that solely expands on Vanilla mechanics and gameplay.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
Adds extra features or content to an existing mod.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Water Resistance Potion
A minecraft fabric (and neoforge) mod that adds the potion of water resistance which confers the "water resistance" effect--negating water damage that isn't drowning.
In vanilla the only usecase for granting an entity water resistance is to allow mobs that are ordinarily hurt by water (e.g. Endermen) to swim in it without taking damage; however, if the Origins mod is installed it will also protect the hydrophobic origins from water.
The effect allows this (non-expansive) list of entities to become immune to water damage:
- Enderman
- Blaze
- Players of an Origin with the "origins:water_vulnerability" power
Brewing recipe:

In a brewing stand, combine an awkward potion with a sponge. To make the potion last longer, add redstone.
The potions are commonly found in the loot of shipwrecks, sometimes in ancient cities, and rarely among other places.
The potion brewing recipe can be changed (to any item in the game) in the mods config file and/or in its modmenu entry. The colour of the potion is also changeable.
For instance, you could set the item to a "minecraft:nautilus_shell" and the colour to be green:


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