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Way Too Many Swords
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Adds over 10 new swords, each with its unique gimmick, plus some extras
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Description
Way Too Many Swords (WTMS) is a Neoforge 1.21.1 mod focused entirely on everyone's favorite weapon… Swords!!!
Currently, it adds 10 swords, each one has their own stats and a unique gimmick. Some are bad, some are funny, others are powerful.
Compatibility
WTMS fully supports JEI, in fact, it is highly recommended!!
WTMS should also work with 99.99% of mods.
If this mod breaks, please report it on my Issue Tracker! Try to include as much information about the error as possible, including any conflicting mods, and how to reproduce the issue step by step so I can better fix it.
Gameplay Info
This section explains what's in the mod and how it works. If you don't want to be spoiled, and instead want to discover what this mod has to offer by yourself, feel free to skip the spoiler below.
Swords
| Weapon | Stats | Info | Recipe |
|---|---|---|---|
| Bread Sword | Damage: 3 Durability: 23 | Ability: Right clicking will let you eat it like normal bread. Passive: Hitting an entity with this has a (10% + 5% per Enthusiasm level) chance to spawn a wheat. | ![]() |
| Noob Sword | Damage: 4 Durability: 53 | Ability: Right click to summon a noob soldier. It's weak, but it will follow you around and attack enemies who hurt you or vice versa. Passive: Hitting an entity with this has a (15% + 2% per Enthusiasm level) chance to summon a mini noob, which is weaker than the noob soldier. | ![]() |
| Throwing Sword | Damage: 5 (Melee), 7.5 (Ranged) Durability: 225 | Ability: Works like a trident, hold right click to throw it. | ![]() |
| Shield Sword | Damage: 5 Durability: 500 | Ability: Works like a shield; hold right click to block. If you get hit while blocking, reduce the incoming damage by (30% + 10% per Enthusiasm level). If you block right before getting hit, you parry instead, which negates all damage and reflects (30% + 12.5% per Enthusiasm level) of the damage back to the attacker. | ![]() |
| Cactus Sword | Damage: 5.5 Durability: 180 | Ability: Right click to erupt a 2x2 cactus pillar in front of you. | ![]() |
| Invisible Sword | Damage: 5.5 Durability: 404 | Ability: Right click to turn invisible for (6 + 1 per Enthusiasm level) seconds. | ![]() |
| TNT Sword | Damage: 5 Durability: 150 | Ability: Right click to throw a TNT. Passive: Hitting an entity with this has a (5% + 2.5% per Enthusiasm level) chance to explode them. | ![]() |
| Dice Sword | Damage: 2-9 Durability: 438 | Passive: Deals random damage between (2 + 1 per Enthusiasm level) and 9. | ![]() |
| Vampire Sword | Damage: 6 Durability: 320 | Passive: Hits restore (2 + 1 per Enthusiasm level) HP. | ![]() |
| Berserk Sword | Damage: 6 Durability: 616 | Passive: Does more damage the less HP you have. (10% + 2% per Enthusiasm level) more damage per missing heart. | ![]() |
| Snow Sword | Damage: 4 Durability: 120 | Ability: Right click to throw a snowball. Passive: Hitting an entity with this has a (20% + 5% per Enthusiasm level) chance to trap them in powder snow for (2 + 0.5 per Enthusiasm level) seconds. Hitting a snow golem will fully heal them and give them Speed II for 10 seconds. Melts quickly in hot biomes. | ![]() |
| Ice Sword | Damage: 7 Durability: 250 | Passive: Full-power sweeping attacks release ice shards dealing (3 + 0.5 per Enthusiasm level) damage and Slowness II to surrounding targets. Deals +(2 + 0.5 per Enthusiasm level) bonus damage to burning entities. Freezes water beneath your feet while held. Melts quickly in hot biomes. | ![]() |
Extras
It also adds a small handful of extras:
Dice
A 6-sided die. Despite being toy-like, it seems to have a lot of lucky power… It can be found most commonly in desert pyramids, shipwrecks, mineshafts, and dungeons. It is uncraftable. Right clicking with this will roll the die, with a random effect. 1-2 is bad, 3 is nothing, 4-6 is good.
Sword Forge
A sword-smithing table which provides an alternative way to craft WTMS swords! 
Enthusiasm
An enthusiastic enchantment, which, inexplicably, boosts the effectiveness of the swords. It doesn't add any extra effects, just makes them better at what they do. Max 3 levels. Can be found in the enchanting table, in trades, and in loot. Only compatible with WTMS swords.
FAQ
Q: Can I put this mod in my modpack?
A: Yes! You are free to include WTMS in any modpack.
Q: Will you port to Forge or Fabric?
A: Currently no plans for ports or backports. WTMS is developed only for NeoForge 1.21.1. However, since the mod is open source (GPLv3), feel free to port it yourself!
Q: Will you port to more versions? 1.21.11, 1.20.1, etc…
A: I may port to newer versions, but that chance is somewhat small currently. Porting to old versions is a near zero chance, because they are more breaking than new ones.
Q: Will you add more swords in the future?
A: Of course. I'm always thinking of new swords to add, this is not finished at all yet!
Support
- 🐛 Bugs: Something isn't working, or you crashed? Let me know in Issue Tracker
- 💡 Suggestions: Have an idea for an INSANE new sword?! Don't hesitate to drop it in the issues or comments!
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