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Weakness & Resistance System
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Adds new attributes that grant Resistances/Weaknesses and extra Damage to items and entities to make combat mechanics more interesting.
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WRS - Weakness & Resistance System
WRS - Weakness & Resistance System is a mod that revolutionizes Minecraft's combat system by introducing a fully customizable system of damage and resistance attributes for entities and items.
With WRS, you can define how different damage types (such as slash, bludgeon, pierce, arcane, fire, ice, electric, holy, and dark) affect your enemies, allies, and items in the game.
Key Features:
- Damage and resistance attributes: Easily configure damage and resistance values for entities and items.
- Customizable damage types: Control how each damage type affects different entities, and assign damage values to items.
- Easy configuration via datapacks: Customize your gameplay using simple JSON files to adjust combat stats.
Damage System
Damage types are assigned using percentages and can be either positive or negative.
Negative values reduce the damage of a type, with the minimum value being 0, while positive values increase the damage.
Resistance System
Resistance to a damage type is configured as a percentage.
If a resistance value reaches 100% or more, the entity becomes completely immune to that damage type.
Negative values increase the damage received from a specific type.
Advanced Configuration
You can define groups of entities and items that share damage and resistance configurations.
If desired, you can also create special damage types (such as spells) that ignore default values and apply their own effects.
Ideal for:
- Modpacks seeking a deeper, more strategic combat experience.
- Servers looking to offer players a fully customizable combat system.
- Players who enjoy total control over combat mechanics.
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