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Wearable Spyglass
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Equip and use the vanilla Spyglass as a wearable accessory, with zoom, HUD integration, third-person animations, and configurable 3D rendering.
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Description
Wearable Spyglass allows the vanilla Minecraft Spyglass to be equipped and used directly from a dedicated accessory slot.
The Spyglass no longer needs to be held in the main hand or offhand. Keep it equipped as an accessory and activate it at any time with a configurable key.
Features
- Equip the vanilla Spyglass in an existing accessory slot.
- Does not add additional accessory slots.
- Use the equipped Spyglass with a configurable key.
- Full vanilla Spyglass zoom and scope overlay in first person.
- Third-person Spyglass animation in both F5 camera modes.
- Third-person use does not modify the camera FOV.
- The player visually raises the Spyglass to their eye while using it.
- Adds an offhand-style Spyglass indicator next to the Minecraft hotbar.
- Displays the currently configured Spyglass key directly on the HUD slot.
- HUD key text scale and position can be customized.
- True 3D Spyglass model rendered on the player's left leg while holstered.
- The holstered model disappears while the Spyglass is being used and returns afterward.
- Configurable 3D model position, rotation, and scale.
- English and Spanish configuration labels.
3D Model Configuration
The holstered Spyglass can be adjusted through the mod configuration screen.
Position
X: 0.21
Y: 0.10
Z: 0.00
Rotation
X: -80°
Y: 0°
Z: 0°
Scale
0.55
HUD Key Configuration
The key label displayed in the Spyglass HUD slot can also be customized.
Default values:
Scale: 60%
X: -0.5
Y: -1.5
Z: 0.0
The displayed text automatically follows the key assigned in Minecraft's Controls menu.
For example, assigning the action to Alt displays ALT on the Spyglass HUD indicator.
Requirements
- Minecraft 26.3
- NeoForge 26.3
- Java 25
Compatibility
Wearable Spyglass uses an existing accessory slot and does not replace or modify the player's normal main hand or offhand inventory.
The vanilla Spyglass remains fully usable while benefiting from dedicated accessory functionality, configurable controls, HUD integration and third-person rendering.
Credits
Minecraft and the vanilla Spyglass are property of Mojang Studios.
Source
Source code may be linked through the project's source repository.
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