WebKit
No reviews yet
A Local Web server for obtaining information with a simple HTTP request
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
A simple HTTP server for 1.20.1, integrating some of the KubeJS api requests from 1.21.1 on port 61423 (or if it's fails, try to use port 61424, .... up to 10 tries)
You can get assets, models, item list and block list easily, just opening your browser and put http://localhost:<port><url>. Useful to get assets and models automatically with simple requests to the browser instead of going for each mod's repository or opening the mod file using external tools
Expected return (as JSON):
/api/client/search/blocks:
Expected return (as JSON):
{
"id": "minecraft:air",
"name": "Air"
},
{
"id": "minecraft:stone",
"name": "Stone"
}
]
Expected return (as JSON)
Expected result (as JSON):
Returns a <size>x<size> image as .png
Returns something similar that the original mod, except if it has a custom loader, which returns a "fake" json
For example, GTCEU using a custom loader, it will turn that into a standard MC representation
A simple HTTP server for 1.20.1, integrating some of the KubeJS api requests from 1.21.1 on port 61423 (or if it's fails, try to use port 61424, .... up to 10 tries)
You can get assets, models, item list and block list easily, just opening your browser and put http://localhost:. Useful to get assets and models automatically with simple requests to the browser instead of going for each mod's repository or opening the mod file using external tools
/api/mods Expected return (as JSON):
[
{
"id": "my_mod_id",
"name": "My Super mod installed",
"version": "1.0"
},
{
"id": "industrialforegoing",
"name": "Industrial Foregoing",
"version": "<version>"
},
....
]
/api/client/search/blocks: Expected return (as JSON):
[
{
"id": "minecraft:air",
"name": "Air"
},
{
"id": "minecraft:stone",
"name": "Stone"
}
]
/api/client/search/items Expected return (as JSON)
{
"world": false,
"icon_path_root": "http://localhost:61423/img/64/item/",
"results": [
{
"id": "minecraft:stone",
"name": "Stone",
"icon_path": "stone",
},
...
]
}
/api/client/assets/list/<models or textures/blocks or textures/item> Expected result (as JSON):
[
"<mod_id>": [
"a.png",
"b.png",
"my_super_block.json",
"model.obj"
], ...
]
/api/client/assets/get// Returns the content of the file asked , {} or empty if failed or doesn't exist
/img////<id_block> Returns a x image as .png
Returns something similar that the original mod, except if it has a custom loader, which returns a "fake" json For example, GTCEU using a custom loader, it will turn that into a standard MC representation
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources