WhitelistGate
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A lightweight server-side whitelist for online and offline-mode Minecraft servers.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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WhitelistGate
WhitelistGate is a lightweight, server-side mod that adds an independent nickname-based whitelist without using or modifying Minecraft's vanilla whitelist.json.
It is designed for server owners who want a separate, simple access list that works in both online and offline mode. Players do not need to install WhitelistGate on their clients, and the mod does not add a custom network handshake.
Features
- Fully server-side: vanilla clients and clients without the mod can connect.
- Works with both
online-mode=trueandonline-mode=false. - Checks player nicknames case-insensitively.
- Preserves vanilla bans, IP bans, player limits, and other connection checks.
- Uses its own configuration file and never touches vanilla
whitelist.json. - Saves command changes immediately.
- No accounts, passwords, registration, database, GUI, or client-side installation.
Installation
- Install Forge on the server.
- Place the WhitelistGate JAR in the server's
modsfolder. - Start the server.
- Configure the whitelist with commands or edit
config/whitelistgate/whitelist.jsonand run/whitelistgate reload.
Do not install WhitelistGate on player clients. It is intended to run only on the server.
Commands
All commands require permission level 3 and can be used by server operators or from the dedicated server console.
/whitelistgate enable
/whitelistgate disable
/whitelistgate add <nickname>
/whitelistgate remove <nickname>
/whitelistgate list
/whitelistgate reload
Enabling WhitelistGate does not kick players who are already connected. Disabling it immediately stops WhitelistGate from restricting new connections.
Offline-mode security warning
On an offline-mode server, players can choose any nickname, including a nickname belonging to another person. A nickname whitelist controls which names may connect, but it does not authenticate users or prove ownership of a Minecraft account.
WhitelistGate is licensed under the Apache License 2.0.
WhitelistGate
WhitelistGate is a lightweight, server-side mod that adds an independent nickname-based whitelist without using or modifying Minecraft's vanilla whitelist.json.
It is designed for server owners who want a separate, simple access list that works in both online and offline mode. Players do not need to install WhitelistGate on their clients, and the mod does not add a custom network handshake.
Features
- Fully server-side: vanilla clients and clients without the mod can connect.
- Works with both
online-mode=trueandonline-mode=false. - Checks player nicknames case-insensitively.
- Preserves vanilla bans, IP bans, player limits, and other connection checks.
- Uses its own configuration file and never touches vanilla
whitelist.json. - Saves command changes immediately.
- No accounts, passwords, registration, database, GUI, or client-side installation.
Installation
- Install Forge on the server.
- Place the WhitelistGate JAR in the server's
modsfolder. - Start the server.
- Configure the whitelist with commands or edit
config/whitelistgate/whitelist.jsonand run/whitelistgate reload.
Do not install WhitelistGate on player clients. It is intended to run only on the server.
Commands
All commands require permission level 3 and can be used by server operators or from the dedicated server console.
/whitelistgate enable
/whitelistgate disable
/whitelistgate add <nickname>
/whitelistgate remove <nickname>
/whitelistgate list
/whitelistgate reload
Enabling WhitelistGate does not kick players who are already connected. Disabling it immediately stops WhitelistGate from restricting new connections.
Offline-mode security warning
On an offline-mode server, players can choose any nickname, including a nickname belonging to another person. A nickname whitelist controls which names may connect, but it does not authenticate users or prove ownership of a Minecraft account.
WhitelistGate is licensed under the Apache License 2.0.
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