wiget's worldgen config (wwc)

Quick rating

Community listing page, reviews here may not be monitored by the author.

wiget's worldgen config (wwc)

By wigetOwner

No reviews yet

Rarer deep dark, reasonable dappled forests, and taller mountains.

Minecraft
26.3

About

Description

wiget's worldgen config

Blurred minecraft screenshot with dappled forest on left and taiga on right. "wwc" in curly brackets as a logo in the top left.

Minimal-impact world generation tweaks to fix some issues I have with vanilla worldgen.

Changes:

  • Deep Dark
    • Much rarer, only generating in the most extreme erosion and continentalness values.
    • As with above, ancient cities have been made much rarer as well, about on par with woodland mansions.
    • Most (~80%) of contiguous deep dark biomes contain at least one ancient city.
    • Dappled forest
      • Now generate in T1 H2 and positive weirdness, making them now generate besides forests and taigas. This also makes them a bit more common.
      • Can now generate in plateaus
    • Mountains no longer are cut off at y=256, and instead can reach up to the height limit (although the highest peaks I have found are at y=315).
    • To compensate for much rarer ancient cities, Swift Sneak can now be traded from librarians. It is still a treasure enchantment.

Seedfinders / seedviewers will mostly still work with this datapack, however deep dark and dappled forest biomes will be in different positions. Ancient cities will not be correct. For a mostly accurate map, see https://map.jacobsjo.eu/ and upload this datapack.