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Wildbound { Hu.Bence }
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Wildbound turns biomes into living ecosystems with regional health, ecological events, reforestation, a Forest Charm, and an interactive ranger's journal.
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About Wildbound
Wildbound is a Minecraft Fabric mod that turns biomes into living ecosystems. Every 64x64-block region has its own persistent health score that changes according to how players treat the environment.
Cutting down naturally generated trees reduces regional health, while planting saplings helps the land recover. Player-placed logs are tracked separately and do not damage biome health when broken.
Features
- Persistent biome health for every 64x64-block region
- Forest, Arid, Wetland, Cold, and Temperate ecology profiles
- Bloom, Drought, Blight, and Migration events
- Configurable biome-health HUD
- Directional 3x3 regional health map
- Tree-aware logging and reforestation
- Ranger's Journal with complete in-game information
- Equippable Forest Charm with Regeneration I and Luck II
- Three custom advancements
- Custom crafting recipes
Requirements
- Minecraft Java Edition 26.3
- Fabric Loader 0.19.5 or newer
- Fabric API
- Java 25 or newer
Commands
- `/wildbound health` — displays the current region's health
- `/wildbound help` — explains the basic rules
- `/wildboundhud settings` — opens the HUD position settings
- `/wildboundcharm` — opens the Forest Charm equipment slot
Wildbound is currently available in English.
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