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Wildex Bestiary
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In-game bestiary that automatically tracks all creatures you encounter, including modded mobs.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes mods that provide maps, minimaps, and informational tools for navigation.
Enhances social interactions and roleplaying elements, ideal for servers and communities.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds tools to customize the user interface and menus.
Adds extra features or content to an existing mod.
Includes educational content aimed towards newer modded Minecraft players, usually guiding the player through specific mods.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Must be installed on both the client and the server.
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Wildex Bestiary
Wildex adds an in-game bestiary that documents creatures in your world as you encounter them.
Mobs are discovered naturally through gameplay by fighting them or observing them with a Spyglass. Once discovered, their information becomes available inside a dedicated book-style UI. No external wiki lookups, no spoilers, no background world scanning.
Wildex works with vanilla and modded mobs alike and is built to fit cleanly into large modpacks.

Features
Discovery by:
- Killing mobs
- Observing mobs with a Spyglass
- Take a photo of a mob (if Exposure Mod is installed)
- Receiving a Bestiary entry from another player (Multiplayer)
- Analyzing items in the analyzer block
Discovery tracking per player, per world
Technical / non-relevant entities excluded automatically
Bestiary UI includes:
- Searchable mob list
- 3D Model Preview
- Stats and attributes
- Loot/XP ranges based on real drops
- Spawn biomes/structures and dimensions
- Additional mob information (weakness, breeding, taming)
Completion reward:
- Discover all trackable mobs to unlock Spyglass Pulse
- Temporarily highlights nearby mobs through walls
Multiplayer / server behavior:
- Progress stored server-side
- Multiplayer-safe, player-specific progression
- Request-based syncing with minimal network overhead
Extensive configuration options via config files
Compatibility:
- Works with modded mobs and dimensions
- Safely reads modded loot tables
- Does not modify entity behavior or spawning
Blocks:
Pedestal - Can hold a Wildex and displays a hologram of all detected mobs. Decorative and multiplayer safe. A redstone signal disables the hologram.
Analyzer - Can analyze an item when activated by a redstone signal. If the item is a loot drop from an undiscovered mob, the entry in Wildex will be unlocked.

Integrations (1.21.1)
Wildex supports optional integration with:
- KubeJS
- FTB Quests
- Exposure
- Cobblemon
- Accessorify
Setup details and examples are available in the GitHub README.
Credits
- Thanks to
NeuroPaloozafor the kubejs/ftbQuests integration feature suggestion. - Thanks to
HockeyZman2000for the sharing feature suggestion. - Thanks to
vinylwitchfor the Exposure integration suggestion. - Thanks to
amonfor the new Wildex textures/artwork. (amon_mon discord) - Thanks to
VaporeonScriptsfor the report and testing feedback.
The core idea for this mod was inspired by Araxer’s Bestiary Mod. I built my own version because I needed a bestiary for NeoForge 1.21.1

Wildex Bestiary

Wildex adds an in-game bestiary that documents creatures in your world as you encounter them.
Mobs are discovered naturally through gameplay by fighting them or observing them with a Spyglass. Once discovered, their information becomes available inside a dedicated book-style UI. No external wiki lookups, no spoilers, no background world scanning.
Wildex works with vanilla and modded mobs alike and is built to fit cleanly into large modpacks.

Features
Discovery by:
- Killing mobs
- Observing mobs with a Spyglass
- Take a photo of a mob (if Exposure Mod is installed)
- Receiving a Bestiary entry from another player (Multiplayer)
- Analyzing items in the analyzer block
Discovery tracking per player, per world
Technical / non-relevant entities excluded automatically
Bestiary UI includes:
- Searchable mob list
- 3D Model Preview
- Stats and attributes
- Loot/XP ranges based on real drops
- Spawn biomes/structures and dimensions
- Additional mob information (weakness, breeding, taming)
Completion reward:
- Discover all trackable mobs to unlock Spyglass Pulse
- Temporarily highlights nearby mobs through walls
Multiplayer / server behavior:
- Progress stored server-side
- Multiplayer-safe, player-specific progression
- Request-based syncing with minimal network overhead
Extensive configuration options via config files
Compatibility:
- Works with modded mobs and dimensions
- Safely reads modded loot tables
- Does not modify entity behavior or spawning
Blocks:
Pedestal - Can hold a Wildex and displays a hologram of all detected mobs. Decorative and multiplayer safe. A redstone signal disables the hologram.
Analyzer - Can analyze an item when activated by a redstone signal. If the item is a loot drop from an undiscovered mob, the entry in Wildex will be unlocked.

Integrations (1.21.1)
Wildex supports optional integration with:
- KubeJS
- FTB Quests
- Exposure
- Cobblemon
- Accessorify
Setup details and examples are available in the GitHub README.
Credits
- Thanks to
NeuroPaloozafor the kubejs/ftbQuests integration feature suggestion. - Thanks to
HockeyZman2000for the sharing feature suggestion. - Thanks to
vinylwitchfor the Exposure integration suggestion. - Thanks to
amonfor the new Wildex textures/artwork. (amon_mon discord) - Thanks to
VaporeonScriptsfor the report and testing feedback.
The core idea for this mod was inspired by Araxer’s Bestiary Mod. I built my own version because I needed a bestiary for NeoForge 1.21.1
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