Windy Days

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Windy Days

By antymologyOwner

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This datapack adds the atmosphere of the real world to Minecraft, largely affecting how the Elytra is used.

Player Transport
Mod Loaders
Datapack
Minecraft

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Type
Mod
License
MIT License

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About

Description

The Idea

Windy Days attempts to improve transportation, specifically regarding the Elytra while still not forcing the changes upon the player. What this means is that if you don't wish to take part in the systems of the datapack, you could just fly under the wind-affected atmosphere (y159 or below).

Wind

In real life, the direction of the wind changes constantly, however this system only has the wind change directions daily, choosing from 5 different wind-states (it can choose the same one multiple times in a row)

  • North
  • South
  • East
  • West
  • Still (no wind movement)

Examples

The following are some examples in which Windy Days comes into play.

Example 1

You want to go North, towards your friend's base, luckily the wind is also going North! This means you should fly as high as safely possible to be boosted by the wind to get to your friend faster.

Example 2

You want to go East, away from your enemy, however, the wind is going West! This means you should fly as low as safely possible to be less affected by the wind, as trying to fly against the wind won't work at all.

Example 3

You want to South, towards your base, but the wind is going West. This means you will have to slightly East to balance yourself, otherwise, you'll be put off course.

DISCLAIMER: These systems are in no way 1:1 to real science. I traded the idea of realism for fun, and I think that was a good idea.

Layers

Troposphere

In the Troposphere you'll notice a slight pull depending on the wind, otherwise, there aren't many particles or other things to note.

Stratosphere

In the Stratosphere the wind-dependent pull will increase drastically and particles will start to pick up.

Mesosphere

In the Mesosphere, things will start to switch up. While the wind will of course drastically increase, you'll also start taking damage unless you have Water Breathing, this is due to the lack of oxygen. (This effect will also apply to any higher layers.)

Thermosphere

In the Thermosphere, combined with the lack of oxygen and drastic wind increase, you will also begin to burn due to the extreme temperatures. This is the fastest and most dangerous layer.

Exosphere

Unlike the previous layers, the Exosphere has no directional influence, it will still lack oxygen, but instead of burning, you'll begin to freeze.

Deadzone

You shouldn't really go up here but the Deadzone will disable your Elytra and going too far into it will instantly kill you. (1100+)

Y Values:

Troposphere = 160-327
Stratosphere = 328-495
Mesosphere = 496-663
Thermosphere = 664-899
Exosphere = 900-999
Deadzone = 1000+

Dependencies

This datapack requires Apoli or alternatively Origins to function.

Suggested Mods

I suggest you install Do a Barrel Roll for a more interesting flying experience. I also recommend that you install Celestial and use the "Overworld Orbit Demo" to make it look like you're actually leaving the atmosphere!

Credits

Banner Art - wool#3946

Screenshots

Gallery

  • Background
    Background
  • Troposphere
    Troposphere This is what the Troposphere looks like. (160-327)
  • Stratosphere
    Stratosphere This is what the Stratosphere looks like. (328-495)
  • Mesosphere
    Mesosphere This is what the Mesosphere looks like. (496-663)
  • Thermosphere
    Thermosphere This is what the Thermosphere looks like. (664-899)
  • Exosphere
    Exosphere This is what the Exosphere looks like. (900-999)

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